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authorShauren <shauren.trinity@gmail.com>2014-10-26 02:57:28 +0200
committerShauren <shauren.trinity@gmail.com>2014-10-26 02:57:28 +0200
commit9e1930959db59013d6f0221d29cc652cdf2f6145 (patch)
tree29218cc6af11c18f645eba3503583ed821975b2c /src/server/game/Handlers/TicketHandler.cpp
parent747350a0bcffaa4ef2b5d3317bb75fac78c64472 (diff)
Core/Entities: Changed object lowguid to uint64
Diffstat (limited to 'src/server/game/Handlers/TicketHandler.cpp')
-rw-r--r--src/server/game/Handlers/TicketHandler.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Handlers/TicketHandler.cpp b/src/server/game/Handlers/TicketHandler.cpp
index 9e5745ba655..882ae6efa90 100644
--- a/src/server/game/Handlers/TicketHandler.cpp
+++ b/src/server/game/Handlers/TicketHandler.cpp
@@ -241,7 +241,7 @@ void WorldSession::HandleReportLag(WorldPacket& recvData)
recvData >> z;
PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_INS_LAG_REPORT);
- stmt->setUInt32(0, GetPlayer()->GetGUID().GetCounter());
+ stmt->setUInt64(0, GetPlayer()->GetGUID().GetCounter());
stmt->setUInt8 (1, lagType);
stmt->setUInt16(2, mapId);
stmt->setFloat (3, x);