diff options
| author | Shauren <shauren.trinity@gmail.com> | 2025-10-10 16:21:55 +0200 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2025-10-10 16:21:55 +0200 |
| commit | 53068a94e88991ae7196fb247df4b7ca2e47e554 (patch) | |
| tree | 42afe6e6160b0317f72ddec25562988145d7a5ff /src/server/game/Handlers/TraitHandler.cpp | |
| parent | a7d825c6deb2711392956abac2d494a8731f58c3 (diff) | |
Core: Updated to 11.2.5.63704
Diffstat (limited to 'src/server/game/Handlers/TraitHandler.cpp')
| -rw-r--r-- | src/server/game/Handlers/TraitHandler.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/server/game/Handlers/TraitHandler.cpp b/src/server/game/Handlers/TraitHandler.cpp index 086e25bc0b4..f26d04c75b6 100644 --- a/src/server/game/Handlers/TraitHandler.cpp +++ b/src/server/game/Handlers/TraitHandler.cpp @@ -156,19 +156,19 @@ void WorldSession::HandleClassTalentsRequestNewConfig(WorldPackets::Traits::Clas { return static_cast<TraitConfigType>(*traitConfig.Type) == TraitConfigType::Combat && (static_cast<TraitCombatConfigFlags>(*traitConfig.CombatConfigFlags) & TraitCombatConfigFlags::ActiveForSpec) == TraitCombatConfigFlags::None; - }); + }, [](auto const& pair) -> UF::TraitConfig const& { return pair.second.value; }); if (configCount >= TraitMgr::MAX_COMBAT_TRAIT_CONFIGS) return; auto findFreeLocalIdentifier = [&]() { int32 index = 1; - while (_player->m_activePlayerData->TraitConfigs.FindIndexIf([&](UF::TraitConfig const& traitConfig) + while (_player->m_activePlayerData->TraitConfigs.FindIf([&](UF::TraitConfig const& traitConfig) { return static_cast<TraitConfigType>(*traitConfig.Type) == TraitConfigType::Combat && traitConfig.ChrSpecializationID == int32(_player->GetPrimarySpecialization()) && traitConfig.LocalIdentifier == index; - }) >= 0) + }).first) ++index; return index; @@ -228,12 +228,12 @@ void WorldSession::HandleClassTalentsSetStarterBuildActive(WorldPackets::Traits: auto findFreeLocalIdentifier = [&]() { int32 index = 1; - while (_player->m_activePlayerData->TraitConfigs.FindIndexIf([&](UF::TraitConfig const& traitConfig) + while (_player->m_activePlayerData->TraitConfigs.FindIf([&](UF::TraitConfig const& traitConfig) { return static_cast<TraitConfigType>(*traitConfig.Type) == TraitConfigType::Combat && traitConfig.ChrSpecializationID == int32(_player->GetPrimarySpecialization()) && traitConfig.LocalIdentifier == index; - }) >= 0) + }).first) ++index; return index; |
