diff options
author | Vincent-Michael <Vincent_Michael@gmx.de> | 2014-05-22 20:53:13 +0200 |
---|---|---|
committer | Vincent-Michael <Vincent_Michael@gmx.de> | 2014-05-22 20:53:13 +0200 |
commit | 49a17c6282fac3d2636e3db740b1a6960fb387ba (patch) | |
tree | fb2177d5275afa8d4bd89d8bc82faeba9a7381b3 /src/server/game/Handlers/VehicleHandler.cpp | |
parent | ef5bc9c70a6b50e1244a91fb922ecab455f6966f (diff) | |
parent | fa31b161ccb868ddd7f330f50d4e6c267261f533 (diff) |
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
Conflicts:
src/server/game/DataStores/DBCStores.cpp
src/server/game/Entities/Unit/Unit.cpp
src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_vaelastrasz.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_halazzi.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp
src/server/scripts/EasternKingdoms/zone_stormwind_city.cpp
src/server/scripts/Kalimdor/zone_ungoro_crater.cpp
Diffstat (limited to 'src/server/game/Handlers/VehicleHandler.cpp')
-rw-r--r-- | src/server/game/Handlers/VehicleHandler.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Handlers/VehicleHandler.cpp b/src/server/game/Handlers/VehicleHandler.cpp index bd50b77961e..e17b33c345b 100644 --- a/src/server/game/Handlers/VehicleHandler.cpp +++ b/src/server/game/Handlers/VehicleHandler.cpp @@ -108,7 +108,7 @@ void WorldSession::HandleChangeSeatsOnControlledVehicle(WorldPacket& recvData) if (!accessory) GetPlayer()->ChangeSeat(-1, seatId > 0); // prev/next - else if (Unit* vehUnit = Unit::GetUnit(*GetPlayer(), accessory)) + else if (Unit* vehUnit = ObjectAccessor::GetUnit(*GetPlayer(), accessory)) { if (Vehicle* vehicle = vehUnit->GetVehicleKit()) if (vehicle->HasEmptySeat(seatId)) @@ -126,7 +126,7 @@ void WorldSession::HandleChangeSeatsOnControlledVehicle(WorldPacket& recvData) if (vehicle_base->GetGUID() == guid) GetPlayer()->ChangeSeat(seatId); - else if (Unit* vehUnit = Unit::GetUnit(*GetPlayer(), guid)) + else if (Unit* vehUnit = ObjectAccessor::GetUnit(*GetPlayer(), guid)) if (Vehicle* vehicle = vehUnit->GetVehicleKit()) if (vehicle->HasEmptySeat(seatId)) vehUnit->HandleSpellClick(GetPlayer(), seatId); |