diff options
author | Shauren <shauren.trinity@gmail.com> | 2014-09-20 11:05:30 +0200 |
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committer | Shauren <shauren.trinity@gmail.com> | 2014-09-20 11:05:30 +0200 |
commit | 8e288dd6731ed608d8285f9f966783ee9b46eebf (patch) | |
tree | a0dfb3e110f4ba63214ccde1ade6d633294e4746 /src/server/game/Handlers/VehicleHandler.cpp | |
parent | 7cbaa028cd3192725ed47226c08fb3e6f82f02d3 (diff) | |
parent | 050d56ac21fff48d260908e72e430f212e1d770d (diff) |
Merge branch 'master' of https://github.com/TrinityCore/TrinityCore into 4.3.4
Conflicts:
src/server/game/Achievements/AchievementMgr.cpp
src/server/game/Battlefield/Battlefield.h
src/server/game/Battlegrounds/ArenaScore.h
src/server/game/Battlegrounds/ArenaTeam.cpp
src/server/game/Battlegrounds/ArenaTeam.h
src/server/game/Battlegrounds/ArenaTeamMgr.cpp
src/server/game/Battlegrounds/BattlegroundMgr.cpp
src/server/game/Battlegrounds/BattlegroundMgr.h
src/server/game/Battlegrounds/BattlegroundQueue.h
src/server/game/Battlegrounds/BattlegroundScore.h
src/server/game/Battlegrounds/Zones/BattlegroundAB.h
src/server/game/Battlegrounds/Zones/BattlegroundAV.h
src/server/game/Battlegrounds/Zones/BattlegroundEY.h
src/server/game/Battlegrounds/Zones/BattlegroundIC.h
src/server/game/Battlegrounds/Zones/BattlegroundSA.h
src/server/game/Battlegrounds/Zones/BattlegroundWS.h
src/server/game/DungeonFinding/LFG.h
src/server/game/DungeonFinding/LFGMgr.cpp
src/server/game/DungeonFinding/LFGMgr.h
src/server/game/DungeonFinding/LFGQueue.cpp
src/server/game/DungeonFinding/LFGQueue.h
src/server/game/Entities/Corpse/Corpse.cpp
src/server/game/Entities/Creature/Creature.cpp
src/server/game/Entities/Creature/GossipDef.cpp
src/server/game/Entities/Creature/GossipDef.h
src/server/game/Entities/Creature/TemporarySummon.cpp
src/server/game/Entities/DynamicObject/DynamicObject.cpp
src/server/game/Entities/Object/Object.cpp
src/server/game/Entities/Object/Object.h
src/server/game/Entities/Object/ObjectDefines.h
src/server/game/Entities/Object/Updates/UpdateData.cpp
src/server/game/Entities/Player/Player.cpp
src/server/game/Entities/Player/Player.h
src/server/game/Entities/Unit/Unit.cpp
src/server/game/Entities/Unit/Unit.h
src/server/game/Globals/ObjectAccessor.cpp
src/server/game/Globals/ObjectAccessor.h
src/server/game/Globals/ObjectMgr.cpp
src/server/game/Groups/Group.cpp
src/server/game/Groups/Group.h
src/server/game/Guilds/Guild.cpp
src/server/game/Guilds/Guild.h
src/server/game/Handlers/AuctionHouseHandler.cpp
src/server/game/Handlers/BattleGroundHandler.cpp
src/server/game/Handlers/CalendarHandler.cpp
src/server/game/Handlers/CharacterHandler.cpp
src/server/game/Handlers/ChatHandler.cpp
src/server/game/Handlers/GroupHandler.cpp
src/server/game/Handlers/GuildHandler.cpp
src/server/game/Handlers/ItemHandler.cpp
src/server/game/Handlers/LFGHandler.cpp
src/server/game/Handlers/MailHandler.cpp
src/server/game/Handlers/MiscHandler.cpp
src/server/game/Handlers/MovementHandler.cpp
src/server/game/Handlers/NPCHandler.cpp
src/server/game/Handlers/PetHandler.cpp
src/server/game/Handlers/QueryHandler.cpp
src/server/game/Handlers/QuestHandler.cpp
src/server/game/Handlers/TradeHandler.cpp
src/server/game/Handlers/VehicleHandler.cpp
src/server/game/Movement/Spline/MoveSplineInit.cpp
src/server/game/Server/WorldSession.cpp
src/server/game/Server/WorldSession.h
src/server/game/Spells/Spell.cpp
src/server/scripts/Commands/cs_debug.cpp
src/server/scripts/Commands/cs_gm.cpp
src/server/scripts/Commands/cs_misc.cpp
src/server/scripts/Commands/cs_modify.cpp
src/server/scripts/Commands/cs_reset.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_halazzi.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp
src/server/scripts/EasternKingdoms/ZulAman/instance_zulaman.cpp
src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_thekal.cpp
src/server/scripts/EasternKingdoms/ZulGurub/instance_zulgurub.cpp
src/server/scripts/EasternKingdoms/zone_silverpine_forest.cpp
src/server/scripts/EasternKingdoms/zone_stormwind_city.cpp
src/server/scripts/EasternKingdoms/zone_swamp_of_sorrows.cpp
src/server/scripts/EasternKingdoms/zone_tirisfal_glades.cpp
src/server/scripts/Kalimdor/zone_azshara.cpp
src/server/scripts/Kalimdor/zone_durotar.cpp
src/server/scripts/Kalimdor/zone_moonglade.cpp
src/server/scripts/Kalimdor/zone_orgrimmar.cpp
src/server/scripts/Kalimdor/zone_ungoro_crater.cpp
src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp
src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp
src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp
src/server/scripts/OutdoorPvP/OutdoorPvPEP.cpp
src/server/scripts/Spells/spell_dk.cpp
src/server/scripts/Spells/spell_generic.cpp
src/server/shared/Packets/ByteBuffer.h
Diffstat (limited to 'src/server/game/Handlers/VehicleHandler.cpp')
-rw-r--r-- | src/server/game/Handlers/VehicleHandler.cpp | 50 |
1 files changed, 12 insertions, 38 deletions
diff --git a/src/server/game/Handlers/VehicleHandler.cpp b/src/server/game/Handlers/VehicleHandler.cpp index e17b33c345b..4181332fc02 100644 --- a/src/server/game/Handlers/VehicleHandler.cpp +++ b/src/server/game/Handlers/VehicleHandler.cpp @@ -28,7 +28,7 @@ void WorldSession::HandleDismissControlledVehicle(WorldPacket &recvData) { TC_LOG_DEBUG("network", "WORLD: Recvd CMSG_DISMISS_CONTROLLED_VEHICLE"); - uint64 vehicleGUID = _player->GetCharmGUID(); + ObjectGuid vehicleGUID = _player->GetCharmGUID(); if (!vehicleGUID) // something wrong here... { @@ -100,7 +100,7 @@ void WorldSession::HandleChangeSeatsOnControlledVehicle(WorldPacket& recvData) GetPlayer()->ReadMovementInfo(recvData, &movementInfo, &extra); vehicle_base->m_movementInfo = movementInfo; - uint64 accessory = extra.Data.guid; + ObjectGuid accessory = extra.Data.guid; int8 seatId = extra.Data.byteData; if (vehicle_base->GetGUID() != movementInfo.guid) @@ -118,8 +118,8 @@ void WorldSession::HandleChangeSeatsOnControlledVehicle(WorldPacket& recvData) } case CMSG_REQUEST_VEHICLE_SWITCH_SEAT: { - uint64 guid; // current vehicle guid - recvData.readPackGUID(guid); + ObjectGuid guid; // current vehicle guid + recvData >> guid.ReadAsPacked(); int8 seatId; recvData >> seatId; @@ -140,7 +140,7 @@ void WorldSession::HandleChangeSeatsOnControlledVehicle(WorldPacket& recvData) void WorldSession::HandleEnterPlayerVehicle(WorldPacket& data) { // Read guid - uint64 guid; + ObjectGuid guid; data >> guid; if (Player* player = ObjectAccessor::FindPlayer(guid)) @@ -162,63 +162,37 @@ void WorldSession::HandleEjectPassenger(WorldPacket& data) if (!vehicle) { data.rfinish(); // prevent warnings spam - TC_LOG_ERROR("network", "HandleEjectPassenger: Player %u is not in a vehicle!", GetPlayer()->GetGUIDLow()); + TC_LOG_ERROR("network", "HandleEjectPassenger: %s is not in a vehicle!", GetPlayer()->GetGUID().ToString().c_str()); return; } - uint64 guid; + ObjectGuid guid; data >> guid; - if (IS_PLAYER_GUID(guid)) - { - Player* player = ObjectAccessor::FindPlayer(guid); - if (!player) - { - TC_LOG_ERROR("network", "Player %u tried to eject player %u from vehicle, but the latter was not found in world!", GetPlayer()->GetGUIDLow(), GUID_LOPART(guid)); - return; - } - - if (!player->IsOnVehicle(vehicle->GetBase())) - { - TC_LOG_ERROR("network", "Player %u tried to eject player %u, but they are not in the same vehicle", GetPlayer()->GetGUIDLow(), GUID_LOPART(guid)); - return; - } - - VehicleSeatEntry const* seat = vehicle->GetSeatForPassenger(player); - ASSERT(seat); - if (seat->IsEjectable()) - player->ExitVehicle(); - else - TC_LOG_ERROR("network", "Player %u attempted to eject player %u from non-ejectable seat.", GetPlayer()->GetGUIDLow(), GUID_LOPART(guid)); - } - - else if (IS_CREATURE_GUID(guid)) + if (guid.IsUnit()) { Unit* unit = ObjectAccessor::GetUnit(*_player, guid); if (!unit) // creatures can be ejected too from player mounts { - TC_LOG_ERROR("network", "Player %u tried to eject creature guid %u from vehicle, but the latter was not found in world!", GetPlayer()->GetGUIDLow(), GUID_LOPART(guid)); + TC_LOG_ERROR("network", "%s tried to eject %s from vehicle, but the latter was not found in world!", GetPlayer()->GetGUID().ToString().c_str(), guid.ToString().c_str()); return; } if (!unit->IsOnVehicle(vehicle->GetBase())) { - TC_LOG_ERROR("network", "Player %u tried to eject unit %u, but they are not in the same vehicle", GetPlayer()->GetGUIDLow(), GUID_LOPART(guid)); + TC_LOG_ERROR("network", "%s tried to eject %s, but they are not in the same vehicle", GetPlayer()->GetGUID().ToString().c_str(), guid.ToString().c_str()); return; } VehicleSeatEntry const* seat = vehicle->GetSeatForPassenger(unit); ASSERT(seat); if (seat->IsEjectable()) - { - ASSERT(GetPlayer() == vehicle->GetBase()); unit->ExitVehicle(); - } else - TC_LOG_ERROR("network", "Player %u attempted to eject creature GUID %u from non-ejectable seat.", GetPlayer()->GetGUIDLow(), GUID_LOPART(guid)); + TC_LOG_ERROR("network", "Player %u attempted to eject %s from non-ejectable seat.", GetPlayer()->GetGUIDLow(), guid.ToString().c_str()); } else - TC_LOG_ERROR("network", "HandleEjectPassenger: Player %u tried to eject invalid GUID " UI64FMTD, GetPlayer()->GetGUIDLow(), guid); + TC_LOG_ERROR("network", "HandleEjectPassenger: %s tried to eject invalid %s ", GetPlayer()->GetGUID().ToString().c_str(), guid.ToString().c_str()); } void WorldSession::HandleRequestVehicleExit(WorldPacket& /*recvData*/) |