diff options
| author | Subv <s.v.h21@hotmail.com> | 2012-08-09 18:46:59 -0500 |
|---|---|---|
| committer | Subv <s.v.h21@hotmail.com> | 2012-08-09 18:46:59 -0500 |
| commit | 99d4a1093b712d8e6a1c82b2170b921f4f66b571 (patch) | |
| tree | 97fcddb69e13aed8acc47298b925dd9854023e56 /src/server/game/Handlers/VehicleHandler.cpp | |
| parent | 0b10cc40c2546c156756fff76d11e72e25f5d261 (diff) | |
Core/PacketIO: Enabled/Fixed more opcodes
Diffstat (limited to 'src/server/game/Handlers/VehicleHandler.cpp')
| -rw-r--r-- | src/server/game/Handlers/VehicleHandler.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/server/game/Handlers/VehicleHandler.cpp b/src/server/game/Handlers/VehicleHandler.cpp index c8fca388478..464af1d03d7 100644 --- a/src/server/game/Handlers/VehicleHandler.cpp +++ b/src/server/game/Handlers/VehicleHandler.cpp @@ -67,7 +67,7 @@ void WorldSession::HandleChangeSeatsOnControlledVehicle(WorldPacket& recvData) recvData.GetOpcode(), GetPlayer()->GetGUIDLow(), seat->m_flags); return; } - /* + switch (recvData.GetOpcode()) { case CMSG_REQUEST_VEHICLE_PREV_SEAT: @@ -76,7 +76,7 @@ void WorldSession::HandleChangeSeatsOnControlledVehicle(WorldPacket& recvData) case CMSG_REQUEST_VEHICLE_NEXT_SEAT: GetPlayer()->ChangeSeat(-1, true); break; - case CMSG_CHANGE_SEATS_ON_CONTROLLED_VEHICLE: + /*case CMSG_CHANGE_SEATS_ON_CONTROLLED_VEHICLE: { uint64 guid; // current vehicle guid recvData.readPackGUID(guid); @@ -103,7 +103,7 @@ void WorldSession::HandleChangeSeatsOnControlledVehicle(WorldPacket& recvData) vehUnit->HandleSpellClick(GetPlayer(), seatId); } break; - } + }*/ case CMSG_REQUEST_VEHICLE_SWITCH_SEAT: { uint64 guid; // current vehicle guid @@ -122,10 +122,10 @@ void WorldSession::HandleChangeSeatsOnControlledVehicle(WorldPacket& recvData) } default: break; - }*/ + } } -void WorldSession::HandleEnterPlayerVehicle(WorldPacket &data) +void WorldSession::HandleEnterPlayerVehicle(WorldPacket& data) { // Read guid uint64 guid; @@ -144,7 +144,7 @@ void WorldSession::HandleEnterPlayerVehicle(WorldPacket &data) } } -void WorldSession::HandleEjectPassenger(WorldPacket &data) +void WorldSession::HandleEjectPassenger(WorldPacket& data) { Vehicle* vehicle = _player->GetVehicleKit(); if (!vehicle) |
