diff options
author | Shauren <shauren.trinity@gmail.com> | 2014-10-29 21:13:21 +0100 |
---|---|---|
committer | Shauren <shauren.trinity@gmail.com> | 2014-10-29 21:13:21 +0100 |
commit | 15fbb6f46fb24fdc6f91786543b32f247e6525fc (patch) | |
tree | 3d07a448e71dae1d948aa5a49b4ea818b2e9a986 /src/server/game/Handlers | |
parent | 13281fef3c85688df18b5ea7cfab74411c6529f7 (diff) |
Core/Entites: Updated GUID format
Diffstat (limited to 'src/server/game/Handlers')
-rw-r--r-- | src/server/game/Handlers/AuctionHouseHandler.cpp | 2 | ||||
-rw-r--r-- | src/server/game/Handlers/CalendarHandler.cpp | 2 | ||||
-rw-r--r-- | src/server/game/Handlers/CharacterHandler.cpp | 2 | ||||
-rw-r--r-- | src/server/game/Handlers/MailHandler.cpp | 8 | ||||
-rw-r--r-- | src/server/game/Handlers/MiscHandler.cpp | 4 | ||||
-rw-r--r-- | src/server/game/Handlers/PetitionsHandler.cpp | 16 | ||||
-rw-r--r-- | src/server/game/Handlers/VoidStorageHandler.cpp | 12 |
7 files changed, 23 insertions, 23 deletions
diff --git a/src/server/game/Handlers/AuctionHouseHandler.cpp b/src/server/game/Handlers/AuctionHouseHandler.cpp index d9b78f0b9ad..cb14d45d750 100644 --- a/src/server/game/Handlers/AuctionHouseHandler.cpp +++ b/src/server/game/Handlers/AuctionHouseHandler.cpp @@ -445,7 +445,7 @@ void WorldSession::HandleAuctionPlaceBid(WorldPacket& recvData) } // impossible have online own another character (use this for speedup check in case online owner) - ObjectGuid ownerGuid(HighGuid::Player, auction->owner); + ObjectGuid ownerGuid = ObjectGuid::Create<HighGuid::Player>(auction->owner); Player* auction_owner = ObjectAccessor::FindPlayer(ownerGuid); if (!auction_owner && sObjectMgr->GetPlayerAccountIdByGUID(ownerGuid) == player->GetSession()->GetAccountId()) { diff --git a/src/server/game/Handlers/CalendarHandler.cpp b/src/server/game/Handlers/CalendarHandler.cpp index c4302a21b02..83302e3201f 100644 --- a/src/server/game/Handlers/CalendarHandler.cpp +++ b/src/server/game/Handlers/CalendarHandler.cpp @@ -451,7 +451,7 @@ void WorldSession::HandleCalendarEventInvite(WorldPacket& recvData) if (PreparedQueryResult result = CharacterDatabase.Query(stmt)) { Field* fields = result->Fetch(); - inviteeGuid = ObjectGuid(HighGuid::Player, fields[0].GetUInt64()); + inviteeGuid = ObjectGuid::Create<HighGuid::Player>(fields[0].GetUInt64()); inviteeTeam = Player::TeamForRace(fields[1].GetUInt8()); inviteeGuildId = Player::GetGuildIdFromDB(inviteeGuid); } diff --git a/src/server/game/Handlers/CharacterHandler.cpp b/src/server/game/Handlers/CharacterHandler.cpp index e6ad38649b0..58e431ac2bd 100644 --- a/src/server/game/Handlers/CharacterHandler.cpp +++ b/src/server/game/Handlers/CharacterHandler.cpp @@ -240,7 +240,7 @@ void WorldSession::HandleCharEnum(PreparedQueryResult result) do { - ObjectGuid guid(HighGuid::Player, (*result)[0].GetUInt64()); + ObjectGuid guid = ObjectGuid::Create<HighGuid::Player>((*result)[0].GetUInt64()); TC_LOG_INFO("network", "Loading char guid %s from account %u.", guid.ToString().c_str(), GetAccountId()); diff --git a/src/server/game/Handlers/MailHandler.cpp b/src/server/game/Handlers/MailHandler.cpp index 2864bf62405..ce7cdad7247 100644 --- a/src/server/game/Handlers/MailHandler.cpp +++ b/src/server/game/Handlers/MailHandler.cpp @@ -553,7 +553,7 @@ void WorldSession::HandleMailTakeItem(WorldPacket& recvData) if (m->COD > 0) //if there is COD, take COD money from player and send them to sender by mail { - ObjectGuid sender_guid(HighGuid::Player, m->sender); + ObjectGuid sender_guid = ObjectGuid::Create<HighGuid::Player>(m->sender); Player* receiver = ObjectAccessor::FindConnectedPlayer(sender_guid); uint32 sender_accId = 0; @@ -707,7 +707,7 @@ void WorldSession::HandleGetMailList(WorldPacket& recvData) switch ((*itr)->messageType) { case MAIL_NORMAL: // sender guid - data << ObjectGuid(HighGuid::Player, (*itr)->sender); + data << ObjectGuid::Create<HighGuid::Player>((*itr)->sender); break; case MAIL_CREATURE: case MAIL_GAMEOBJECT: @@ -816,7 +816,7 @@ void WorldSession::HandleMailCreateTextItem(WorldPacket& recvData) bodyItem->SetText(m->body); if (m->messageType == MAIL_NORMAL) - bodyItem->SetGuidValue(ITEM_FIELD_CREATOR, ObjectGuid(HighGuid::Player, m->sender)); + bodyItem->SetGuidValue(ITEM_FIELD_CREATOR, ObjectGuid::Create<HighGuid::Player>(m->sender)); bodyItem->SetFlag(ITEM_FIELD_FLAGS, ITEM_FLAG_MAIL_TEXT_MASK); @@ -871,7 +871,7 @@ void WorldSession::HandleQueryNextMailTime(WorldPacket& /*recvData*/) if (sentSenders.count(m->sender)) continue; - data << (m->messageType == MAIL_NORMAL ? ObjectGuid(HighGuid::Player, m->sender) : ObjectGuid::Empty); // player guid + data << (m->messageType == MAIL_NORMAL ? ObjectGuid::Create<HighGuid::Player>(m->sender) : ObjectGuid::Empty); // player guid data << uint32(m->messageType != MAIL_NORMAL ? m->sender : 0); // non-player entries data << uint32(m->messageType); data << uint32(m->stationery); diff --git a/src/server/game/Handlers/MiscHandler.cpp b/src/server/game/Handlers/MiscHandler.cpp index bd327f32feb..df1fa4fed24 100644 --- a/src/server/game/Handlers/MiscHandler.cpp +++ b/src/server/game/Handlers/MiscHandler.cpp @@ -606,7 +606,7 @@ void WorldSession::HandleAddFriendOpcodeCallBack(PreparedQueryResult result, std { Field* fields = result->Fetch(); - friendGuid = ObjectGuid(HighGuid::Player, 0, fields[0].GetUInt64()); + friendGuid = ObjectGuid::Create<HighGuid::Player>(fields[0].GetUInt64()); team = Player::TeamForRace(fields[1].GetUInt8()); friendAccountId = fields[2].GetUInt32(); @@ -691,7 +691,7 @@ void WorldSession::HandleAddIgnoreOpcodeCallBack(PreparedQueryResult result) if (result) { - IgnoreGuid = ObjectGuid(HighGuid::Player, (*result)[0].GetUInt64()); + IgnoreGuid = ObjectGuid::Create<HighGuid::Player>((*result)[0].GetUInt64()); if (!IgnoreGuid.IsEmpty()) { diff --git a/src/server/game/Handlers/PetitionsHandler.cpp b/src/server/game/Handlers/PetitionsHandler.cpp index 53f6acfd012..93187b6bb2f 100644 --- a/src/server/game/Handlers/PetitionsHandler.cpp +++ b/src/server/game/Handlers/PetitionsHandler.cpp @@ -292,7 +292,7 @@ void WorldSession::HandlePetitionShowSignOpcode(WorldPacket& recvData) for (uint8 i = 1; i <= signs; ++i) { Field* fields2 = result->Fetch(); - data << ObjectGuid(HighGuid::Player, fields2[0].GetUInt64()); // Player GUID + data << ObjectGuid::Create<HighGuid::Player>(fields2[0].GetUInt64()); // Player GUID data << uint32(0); // there 0 ... result->NextRow(); @@ -328,7 +328,7 @@ void WorldSession::SendPetitionQueryOpcode(ObjectGuid petitionguid) if (result) { Field* fields = result->Fetch(); - ownerguid = ObjectGuid(HighGuid::Player, fields[0].GetUInt64()); + ownerguid = ObjectGuid::Create<HighGuid::Player>(fields[0].GetUInt64()); name = fields[1].GetString(); type = fields[2].GetUInt8(); } @@ -472,7 +472,7 @@ void WorldSession::HandlePetitionSignOpcode(WorldPacket& recvData) } fields = result->Fetch(); - ObjectGuid ownerGuid(HighGuid::Player, fields[0].GetUInt64()); + ObjectGuid ownerGuid = ObjectGuid::Create<HighGuid::Player>(fields[0].GetUInt64()); uint64 signs = fields[1].GetUInt64(); uint8 type = fields[2].GetUInt8(); @@ -598,7 +598,7 @@ void WorldSession::HandlePetitionDeclineOpcode(WorldPacket& recvData) return; Field* fields = result->Fetch(); - ObjectGuid ownerguid(HighGuid::Player, 0, fields[0].GetUInt64()); + ObjectGuid ownerguid = ObjectGuid::Create<HighGuid::Player>(fields[0].GetUInt64()); Player* owner = ObjectAccessor::FindConnectedPlayer(ownerguid); if (owner) // petition owner online @@ -709,7 +709,7 @@ void WorldSession::HandleOfferPetitionOpcode(WorldPacket& recvData) for (uint8 i = 1; i <= signs; ++i) { Field* fields2 = result->Fetch(); - data << ObjectGuid(HighGuid::Player, fields2[0].GetUInt64()); // Player GUID + data << ObjectGuid::Create<HighGuid::Player>(fields2[0].GetUInt64()); // Player GUID data << uint32(0); // there 0 ... result->NextRow(); @@ -747,7 +747,7 @@ void WorldSession::HandleTurnInPetitionOpcode(WorldPacket& recvData) if (result) { Field* fields = result->Fetch(); - ownerguid = ObjectGuid(HighGuid::Player, fields[0].GetUInt64()); + ownerguid = ObjectGuid::Create<HighGuid::Player>(fields[0].GetUInt64()); name = fields[1].GetString(); type = fields[2].GetUInt8(); } @@ -854,7 +854,7 @@ void WorldSession::HandleTurnInPetitionOpcode(WorldPacket& recvData) for (uint8 i = 0; i < signatures; ++i) { Field* fields = result->Fetch(); - guild->AddMember(ObjectGuid(HighGuid::Player, fields[0].GetUInt64())); + guild->AddMember(ObjectGuid::Create<HighGuid::Player>(fields[0].GetUInt64())); result->NextRow(); } } @@ -881,7 +881,7 @@ void WorldSession::HandleTurnInPetitionOpcode(WorldPacket& recvData) for (uint8 i = 0; i < signatures; ++i) { Field* fields = result->Fetch(); - ObjectGuid memberGUID(HighGuid::Player, fields[0].GetUInt64()); + ObjectGuid memberGUID = ObjectGuid::Create<HighGuid::Player>(fields[0].GetUInt64()); TC_LOG_DEBUG("network", "PetitionsHandler: Adding arena team (guid: %u) member %s", arenaTeam->GetId(), memberGUID.ToString().c_str()); arenaTeam->AddMember(memberGUID); result->NextRow(); diff --git a/src/server/game/Handlers/VoidStorageHandler.cpp b/src/server/game/Handlers/VoidStorageHandler.cpp index 8b6659ba98c..d6b0f264cea 100644 --- a/src/server/game/Handlers/VoidStorageHandler.cpp +++ b/src/server/game/Handlers/VoidStorageHandler.cpp @@ -130,7 +130,7 @@ void WorldSession::HandleVoidStorageQuery(WorldPacket& recvData) if (!item) continue; - ObjectGuid itemId(HighGuid::Item, item->ItemId); + ObjectGuid itemId = ObjectGuid::Create<HighGuid::Item>(item->ItemId); ObjectGuid creatorGuid = item->CreatorGuid; data.WriteBit(creatorGuid[3]); @@ -387,7 +387,7 @@ void WorldSession::HandleVoidStorageTransfer(WorldPacket& recvData) for (uint8 i = 0; i < depositCount; ++i) { - ObjectGuid itemId(HighGuid::Item, depositItems[i].first.ItemId); + ObjectGuid itemId = ObjectGuid::Create<HighGuid::Item>(depositItems[i].first.ItemId); ObjectGuid creatorGuid = depositItems[i].first.CreatorGuid; data.WriteBit(creatorGuid[7]); data.WriteBit(itemId[7]); @@ -409,7 +409,7 @@ void WorldSession::HandleVoidStorageTransfer(WorldPacket& recvData) for (uint8 i = 0; i < withdrawCount; ++i) { - ObjectGuid itemId(HighGuid::Item, withdrawItems[i].ItemId); + ObjectGuid itemId = ObjectGuid::Create<HighGuid::Item>(withdrawItems[i].ItemId); data.WriteBit(itemId[1]); data.WriteBit(itemId[7]); data.WriteBit(itemId[3]); @@ -424,7 +424,7 @@ void WorldSession::HandleVoidStorageTransfer(WorldPacket& recvData) for (uint8 i = 0; i < withdrawCount; ++i) { - ObjectGuid itemId(HighGuid::Item, withdrawItems[i].ItemId); + ObjectGuid itemId = ObjectGuid::Create<HighGuid::Item>(withdrawItems[i].ItemId); data.WriteByteSeq(itemId[3]); data.WriteByteSeq(itemId[1]); data.WriteByteSeq(itemId[0]); @@ -437,7 +437,7 @@ void WorldSession::HandleVoidStorageTransfer(WorldPacket& recvData) for (uint8 i = 0; i < depositCount; ++i) { - ObjectGuid itemId(HighGuid::Item, depositItems[i].first.ItemId); + ObjectGuid itemId = ObjectGuid::Create<HighGuid::Item>(depositItems[i].first.ItemId); ObjectGuid creatorGuid = depositItems[i].first.CreatorGuid; data << uint32(depositItems[i].first.ItemSuffixFactor); @@ -542,7 +542,7 @@ void WorldSession::HandleVoidSwapItem(WorldPacket& recvData) bool usedDestSlot = player->GetVoidStorageItem(newSlot) != NULL; ObjectGuid itemIdDest; if (usedDestSlot) - itemIdDest = ObjectGuid(HighGuid::Item, player->GetVoidStorageItem(newSlot)->ItemId); + itemIdDest = ObjectGuid::Create<HighGuid::Item>(player->GetVoidStorageItem(newSlot)->ItemId); if (!player->SwapVoidStorageItem(oldSlot, newSlot)) { |