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authorNefarion <nefarion123@gmail.com>2013-03-08 21:41:30 +0100
committerNefarion <nefarion123@gmail.com>2013-03-08 21:55:37 +0100
commit49fd11ab5aebcbce86ca2ee48711287cf020d798 (patch)
tree8086b6f797c80dbf09edd8f41c1c79912838e3b6 /src/server/game/Handlers
parent2dbe3d6cfe2d174b5edf9fdb6720fee21c7009d2 (diff)
First step of comment style refactoring to doxygen-style.
Diffstat (limited to 'src/server/game/Handlers')
-rw-r--r--src/server/game/Handlers/CalendarHandler.cpp4
-rw-r--r--src/server/game/Handlers/CharacterHandler.cpp4
-rw-r--r--src/server/game/Handlers/MailHandler.cpp2
-rw-r--r--src/server/game/Handlers/MiscHandler.cpp2
-rw-r--r--src/server/game/Handlers/MovementHandler.cpp2
-rw-r--r--src/server/game/Handlers/PetHandler.cpp6
-rw-r--r--src/server/game/Handlers/PetitionsHandler.cpp2
-rw-r--r--src/server/game/Handlers/QuestHandler.cpp2
-rw-r--r--src/server/game/Handlers/SpellHandler.cpp4
9 files changed, 14 insertions, 14 deletions
diff --git a/src/server/game/Handlers/CalendarHandler.cpp b/src/server/game/Handlers/CalendarHandler.cpp
index 86f943cf1bf..fd8b5f08460 100644
--- a/src/server/game/Handlers/CalendarHandler.cpp
+++ b/src/server/game/Handlers/CalendarHandler.cpp
@@ -25,7 +25,7 @@ SMSG_CALENDAR_EVENT_INVITE_NOTES_ALERT [ uint64(inviteId), string(Text) ]
SMSG_CALENDAR_EVENT_INVITE_STATUS_ALERT [ uint64(eventId), uint32(eventTime), uint32(unkFlag), uint8(deletePending) ]
SMSG_CALENDAR_RAID_LOCKOUT_UPDATED SendCalendarRaidLockoutUpdated(InstanceSave const* save)
------ TODO -----
+@todo
Finish complains' handling - what to do with received complains and how to respond?
Find out what to do with all "not used yet" opcodes
@@ -147,7 +147,7 @@ void WorldSession::HandleCalendarGetCalendar(WorldPacket& /*recvData*/)
data << uint32(boundCounter);
data.append(dataBuffer);
- // TODO: Fix this, how we do know how many and what holidays to send?
+ /// @todo Fix this, how we do know how many and what holidays to send?
uint32 holidayCount = 0;
data << uint32(holidayCount);
for (uint32 i = 0; i < holidayCount; ++i)
diff --git a/src/server/game/Handlers/CharacterHandler.cpp b/src/server/game/Handlers/CharacterHandler.cpp
index 34352706005..f1ec017962e 100644
--- a/src/server/game/Handlers/CharacterHandler.cpp
+++ b/src/server/game/Handlers/CharacterHandler.cpp
@@ -556,7 +556,7 @@ void WorldSession::HandleCharCreateCallback(PreparedQueryResult result, Characte
}
// need to check team only for first character
- // TODO: what to if account already has characters of both races?
+ /// @todo what to if account already has characters of both races?
if (!allowTwoSideAccounts)
{
uint32 accTeam = 0;
@@ -575,7 +575,7 @@ void WorldSession::HandleCharCreateCallback(PreparedQueryResult result, Characte
}
// search same race for cinematic or same class if need
- // TODO: check if cinematic already shown? (already logged in?; cinematic field)
+ /// @todo check if cinematic already shown? (already logged in?; cinematic field)
while ((skipCinematics == 1 && !haveSameRace) || createInfo->Class == CLASS_DEATH_KNIGHT)
{
if (!result->NextRow())
diff --git a/src/server/game/Handlers/MailHandler.cpp b/src/server/game/Handlers/MailHandler.cpp
index ac3471471a2..d137e034302 100644
--- a/src/server/game/Handlers/MailHandler.cpp
+++ b/src/server/game/Handlers/MailHandler.cpp
@@ -735,7 +735,7 @@ void WorldSession::HandleMailCreateTextItem(WorldPacket& recvData)
}
}
-//TODO Fix me! ... this void has probably bad condition, but good data are sent
+/// @todo Fix me! ... this void has probably bad condition, but good data are sent
void WorldSession::HandleQueryNextMailTime(WorldPacket & /*recvData*/)
{
WorldPacket data(MSG_QUERY_NEXT_MAIL_TIME, 8);
diff --git a/src/server/game/Handlers/MiscHandler.cpp b/src/server/game/Handlers/MiscHandler.cpp
index 475d3474391..5a9289904f5 100644
--- a/src/server/game/Handlers/MiscHandler.cpp
+++ b/src/server/game/Handlers/MiscHandler.cpp
@@ -1066,7 +1066,7 @@ void WorldSession::HandleMoveTimeSkippedOpcode(WorldPacket& recvData)
recvData >> time_skipped;
sLog->outDebug(LOG_FILTER_PACKETIO, "WORLD: CMSG_MOVE_TIME_SKIPPED");
- /// TODO
+ //// @todo
must be need use in Trinity
We substract server Lags to move time (AntiLags)
for exmaple
diff --git a/src/server/game/Handlers/MovementHandler.cpp b/src/server/game/Handlers/MovementHandler.cpp
index 5b023fa160c..6f1c2a30d5e 100644
--- a/src/server/game/Handlers/MovementHandler.cpp
+++ b/src/server/game/Handlers/MovementHandler.cpp
@@ -392,7 +392,7 @@ void WorldSession::HandleMovementOpcodes(WorldPacket& recvData)
{
// NOTE: this is actually called many times while falling
// even after the player has been teleported away
- // TODO: discard movement packets after the player is rooted
+ /// @todo discard movement packets after the player is rooted
if (plrMover->isAlive())
{
plrMover->EnvironmentalDamage(DAMAGE_FALL_TO_VOID, GetPlayer()->GetMaxHealth());
diff --git a/src/server/game/Handlers/PetHandler.cpp b/src/server/game/Handlers/PetHandler.cpp
index 6de657b5d91..fc5f6fbd513 100644
--- a/src/server/game/Handlers/PetHandler.cpp
+++ b/src/server/game/Handlers/PetHandler.cpp
@@ -93,7 +93,7 @@ void WorldSession::HandlePetAction(WorldPacket& recvData)
return;
}
- //TODO: allow control charmed player?
+ /// @todo allow control charmed player?
if (pet->GetTypeId() == TYPEID_PLAYER && !(flag == ACT_COMMAND && spellid == COMMAND_ATTACK))
return;
@@ -185,7 +185,7 @@ void WorldSession::HandlePetActionHelper(Unit* pet, uint64 guid1, uint32 spellid
if (_player->HasAuraType(SPELL_AURA_MOD_PACIFY))
{
//pet->SendPetCastFail(spellid, SPELL_FAILED_PACIFIED);
- //TODO: Send proper error message to client
+ /// @todo Send proper error message to client
return;
}
@@ -792,7 +792,7 @@ void WorldSession::HandlePetCastSpellOpcode(WorldPacket& recvPacket)
spell->m_cast_count = castCount; // probably pending spell cast
spell->m_targets = targets;
- // TODO: need to check victim?
+ /// @todo need to check victim?
SpellCastResult result;
if (caster->m_movedPlayer)
result = spell->CheckPetCast(caster->m_movedPlayer->GetSelectedUnit());
diff --git a/src/server/game/Handlers/PetitionsHandler.cpp b/src/server/game/Handlers/PetitionsHandler.cpp
index b4510545def..83cf793519f 100644
--- a/src/server/game/Handlers/PetitionsHandler.cpp
+++ b/src/server/game/Handlers/PetitionsHandler.cpp
@@ -111,7 +111,7 @@ void WorldSession::HandlePetitionBuyOpcode(WorldPacket& recvData)
}
else
{
- // TODO: find correct opcode
+ /// @todo find correct opcode
if (_player->getLevel() < sWorld->getIntConfig(CONFIG_MAX_PLAYER_LEVEL))
{
SendNotification(LANG_ARENA_ONE_TOOLOW, sWorld->getIntConfig(CONFIG_MAX_PLAYER_LEVEL));
diff --git a/src/server/game/Handlers/QuestHandler.cpp b/src/server/game/Handlers/QuestHandler.cpp
index 2724a523667..97e13d52913 100644
--- a/src/server/game/Handlers/QuestHandler.cpp
+++ b/src/server/game/Handlers/QuestHandler.cpp
@@ -502,7 +502,7 @@ void WorldSession::HandleQuestgiverCompleteQuest(WorldPacket& recvData)
_player->GetName().c_str(), _player->GetGUIDLow(), questId);
return;
}
- // TODO: need a virtual function
+ /// @todo need a virtual function
if (_player->InBattleground())
if (Battleground* bg = _player->GetBattleground())
if (bg->GetTypeID() == BATTLEGROUND_AV)
diff --git a/src/server/game/Handlers/SpellHandler.cpp b/src/server/game/Handlers/SpellHandler.cpp
index 8f63345925d..ef5a749f9c6 100644
--- a/src/server/game/Handlers/SpellHandler.cpp
+++ b/src/server/game/Handlers/SpellHandler.cpp
@@ -59,7 +59,7 @@ void WorldSession::HandleClientCastFlags(WorldPacket& recvPacket, uint8 castFlag
void WorldSession::HandleUseItemOpcode(WorldPacket& recvPacket)
{
- // TODO: add targets.read() check
+ /// @todo add targets.read() check
Player* pUser = _player;
// ignore for remote control state
@@ -547,7 +547,7 @@ void WorldSession::HandleSpellClick(WorldPacket& recvData)
if (!unit)
return;
- // TODO: Unit::SetCharmedBy: 28782 is not in world but 0 is trying to charm it! -> crash
+ /// @todo Unit::SetCharmedBy: 28782 is not in world but 0 is trying to charm it! -> crash
if (!unit->IsInWorld())
return;