diff options
| author | Shauren <shauren.trinity@gmail.com> | 2022-04-14 23:31:17 +0200 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2022-04-16 12:15:37 +0200 |
| commit | 84486ded67efc4e779412ff865c66ca8b9cee7ea (patch) | |
| tree | a151ddae81c40c305f9540689ae9778d21b81d5b /src/server/game/Handlers | |
| parent | 15fe4e09d4dda16f23100412670dbdfbae5c5e61 (diff) | |
Core/Battlegrounds: Store mercenary status separately from the aura obtained from gossip as it can be removed at any time
Diffstat (limited to 'src/server/game/Handlers')
| -rw-r--r-- | src/server/game/Handlers/BattleGroundHandler.cpp | 25 | ||||
| -rw-r--r-- | src/server/game/Handlers/SpellHandler.cpp | 4 |
2 files changed, 20 insertions, 9 deletions
diff --git a/src/server/game/Handlers/BattleGroundHandler.cpp b/src/server/game/Handlers/BattleGroundHandler.cpp index 7928905cebf..1cdf21855c7 100644 --- a/src/server/game/Handlers/BattleGroundHandler.cpp +++ b/src/server/game/Handlers/BattleGroundHandler.cpp @@ -104,7 +104,22 @@ void WorldSession::HandleBattlemasterJoinOpcode(WorldPackets::Battleground::Batt GroupJoinBattlegroundResult err = ERR_BATTLEGROUND_NONE; - Group* grp = _player->GetGroup(); + Group const* grp = _player->GetGroup(); + + auto getQueueTeam = [&]() -> Team + { + // mercenary applies only to unrated battlegrounds + if (!bg->isRated() && !bg->isArena()) + { + if (_player->HasAura(SPELL_MERCENARY_CONTRACT_HORDE)) + return HORDE; + + if (_player->HasAura(SPELL_MERCENARY_CONTRACT_ALLIANCE)) + return ALLIANCE; + } + + return Team(_player->GetTeam()); + }; // check queue conditions if (!grp) @@ -174,7 +189,7 @@ void WorldSession::HandleBattlemasterJoinOpcode(WorldPackets::Battleground::Batt return; BattlegroundQueue& bgQueue = sBattlegroundMgr->GetBattlegroundQueue(bgQueueTypeId); - GroupQueueInfo* ginfo = bgQueue.AddGroup(_player, nullptr, bracketEntry, false, isPremade, 0, 0); + GroupQueueInfo* ginfo = bgQueue.AddGroup(_player, nullptr, getQueueTeam(), bracketEntry, false, isPremade, 0, 0); uint32 avgTime = bgQueue.GetAverageQueueWaitTime(ginfo, bracketEntry->GetBracketId()); uint32 queueSlot = _player->AddBattlegroundQueueId(bgQueueTypeId); @@ -202,11 +217,11 @@ void WorldSession::HandleBattlemasterJoinOpcode(WorldPackets::Battleground::Batt if (!err) { TC_LOG_DEBUG("bg.battleground", "Battleground: the following players are joining as group:"); - ginfo = bgQueue.AddGroup(_player, grp, bracketEntry, false, isPremade, 0, 0); + ginfo = bgQueue.AddGroup(_player, grp, getQueueTeam(), bracketEntry, false, isPremade, 0, 0); avgTime = bgQueue.GetAverageQueueWaitTime(ginfo, bracketEntry->GetBracketId()); } - for (GroupReference* itr = grp->GetFirstMember(); itr != nullptr; itr = itr->next()) + for (GroupReference const* itr = grp->GetFirstMember(); itr != nullptr; itr = itr->next()) { Player* member = itr->GetSource(); if (!member) @@ -555,7 +570,7 @@ void WorldSession::HandleBattlemasterJoinArena(WorldPackets::Battleground::Battl { TC_LOG_DEBUG("bg.battleground", "Battleground: arena team id %u, leader %s queued with matchmaker rating %u for type %u", _player->GetArenaTeamId(packet.TeamSizeIndex), _player->GetName().c_str(), matchmakerRating, arenatype); - ginfo = bgQueue.AddGroup(_player, grp, bracketEntry, false, arenaRating, matchmakerRating, ateamId); + ginfo = bgQueue.AddGroup(_player, grp, Team(_player->GetTeam()), bracketEntry, false, arenaRating, matchmakerRating, ateamId); avgTime = bgQueue.GetAverageQueueWaitTime(ginfo, bracketEntry->GetBracketId()); } diff --git a/src/server/game/Handlers/SpellHandler.cpp b/src/server/game/Handlers/SpellHandler.cpp index d0d32a0149b..daa1cda6c88 100644 --- a/src/server/game/Handlers/SpellHandler.cpp +++ b/src/server/game/Handlers/SpellHandler.cpp @@ -398,10 +398,6 @@ void WorldSession::HandleCancelAuraOpcode(WorldPackets::Spells::CancelAura& canc if (!spellInfo->IsPositive() || spellInfo->IsPassive()) return; - if (spellInfo->Id == SPELL_MERCENARY_CONTRACT_HORDE || spellInfo->Id == SPELL_MERCENARY_CONTRACT_ALLIANCE) - if (_player->InBattlegroundQueue()) - return; - _player->RemoveOwnedAura(cancelAura.SpellID, cancelAura.CasterGUID, 0, AURA_REMOVE_BY_CANCEL); } |
