diff options
| author | Nay <dnpd.dd@gmail.com> | 2012-04-01 22:41:47 +0100 |
|---|---|---|
| committer | Nay <dnpd.dd@gmail.com> | 2012-04-01 22:41:47 +0100 |
| commit | b7f7e3118c13857be9e301f8dbadb2af9f10f99a (patch) | |
| tree | aeaeb6d1ba022b20a1f219a32994a3c772b76349 /src/server/game/Handlers | |
| parent | ad569ce649b500ee74d7616acedefc74b6d0cd6b (diff) | |
Core/DBLayer: More type fixes
Thanks to Vasago for the help in spotting the errors
Thanks to Subv as well (so he doesn't feel lonely)
Diffstat (limited to 'src/server/game/Handlers')
| -rw-r--r-- | src/server/game/Handlers/CharacterHandler.cpp | 2 | ||||
| -rwxr-xr-x | src/server/game/Handlers/PetitionsHandler.cpp | 6 |
2 files changed, 4 insertions, 4 deletions
diff --git a/src/server/game/Handlers/CharacterHandler.cpp b/src/server/game/Handlers/CharacterHandler.cpp index 1e54bbe6995..b0a4da3e42b 100644 --- a/src/server/game/Handlers/CharacterHandler.cpp +++ b/src/server/game/Handlers/CharacterHandler.cpp @@ -461,7 +461,7 @@ void WorldSession::HandleCharCreateCallback(PreparedQueryResult result, Characte if (result) { Field* fields = result->Fetch(); - createInfo->CharCount = fields[0].GetUInt8(); + createInfo->CharCount = fields[0].GetUInt64(); if (createInfo->CharCount >= sWorld->getIntConfig(CONFIG_CHARACTERS_PER_REALM)) { diff --git a/src/server/game/Handlers/PetitionsHandler.cpp b/src/server/game/Handlers/PetitionsHandler.cpp index 7a3964b9469..e3f6e92132e 100755 --- a/src/server/game/Handlers/PetitionsHandler.cpp +++ b/src/server/game/Handlers/PetitionsHandler.cpp @@ -300,9 +300,9 @@ void WorldSession::HandlePetitionShowSignOpcode(WorldPacket& recv_data) for (uint8 i = 1; i <= signs; ++i) { Field* fields2 = result->Fetch(); - uint64 plguid = fields2[0].GetUInt64(); + uint32 lowGuid = fields2[0].GetUInt32(); - data << uint64(plguid); // Player GUID + data << uint64(MAKE_NEW_GUID(lowGuid, 0, HIGHGUID_PLAYER)); // Player GUID data << uint32(0); // there 0 ... result->NextRow(); @@ -485,7 +485,7 @@ void WorldSession::HandlePetitionSignOpcode(WorldPacket & recv_data) fields = result->Fetch(); uint64 ownerGuid = MAKE_NEW_GUID(fields[0].GetUInt32(), 0, HIGHGUID_PLAYER); - uint8 signs = fields[1].GetUInt8(); + uint64 signs = fields[1].GetUInt64(); uint8 type = fields[2].GetUInt8(); uint32 playerGuid = _player->GetGUIDLow(); |
