diff options
author | Shauren <shauren.trinity@gmail.com> | 2025-07-11 17:40:34 +0200 |
---|---|---|
committer | Shauren <shauren.trinity@gmail.com> | 2025-07-11 17:40:34 +0200 |
commit | cbb532e4bec11d59f2072441a43b7c797de6d16d (patch) | |
tree | 27a0dc63805e527d2f47744963fc2f341493ce27 /src/server/game/Handlers | |
parent | ae197a62b77cd93799571b16756c372081704929 (diff) |
Core/Groups: Use iterators instead of raw LinkedListElement to interact with group members
Diffstat (limited to 'src/server/game/Handlers')
-rw-r--r-- | src/server/game/Handlers/BattleGroundHandler.cpp | 14 | ||||
-rw-r--r-- | src/server/game/Handlers/GroupHandler.cpp | 8 | ||||
-rw-r--r-- | src/server/game/Handlers/LFGHandler.cpp | 7 | ||||
-rw-r--r-- | src/server/game/Handlers/LootHandler.cpp | 7 | ||||
-rw-r--r-- | src/server/game/Handlers/QuestHandler.cpp | 12 |
5 files changed, 18 insertions, 30 deletions
diff --git a/src/server/game/Handlers/BattleGroundHandler.cpp b/src/server/game/Handlers/BattleGroundHandler.cpp index a04564c5a41..cad7634d64a 100644 --- a/src/server/game/Handlers/BattleGroundHandler.cpp +++ b/src/server/game/Handlers/BattleGroundHandler.cpp @@ -224,12 +224,9 @@ void WorldSession::HandleBattlemasterJoinOpcode(WorldPackets::Battleground::Batt avgTime = bgQueue.GetAverageQueueWaitTime(ginfo, bracketEntry->GetBracketId()); } - for (GroupReference const* itr = grp->GetFirstMember(); itr != nullptr; itr = itr->next()) + for (GroupReference const& itr : grp->GetMembers()) { - Player* member = itr->GetSource(); - if (!member) - continue; // this should never happen - + Player* member = itr.GetSource(); if (err) { WorldPackets::Battleground::BattlefieldStatusFailed battlefieldStatus; @@ -578,12 +575,9 @@ void WorldSession::HandleBattlemasterJoinArena(WorldPackets::Battleground::Battl avgTime = bgQueue.GetAverageQueueWaitTime(ginfo, bracketEntry->GetBracketId()); } - for (GroupReference* itr = grp->GetFirstMember(); itr != nullptr; itr = itr->next()) + for (GroupReference const& itr : grp->GetMembers()) { - Player* member = itr->GetSource(); - if (!member) - continue; - + Player* member = itr.GetSource(); if (err) { WorldPackets::Battleground::BattlefieldStatusFailed battlefieldStatus; diff --git a/src/server/game/Handlers/GroupHandler.cpp b/src/server/game/Handlers/GroupHandler.cpp index daa0e086981..617850957a9 100644 --- a/src/server/game/Handlers/GroupHandler.cpp +++ b/src/server/game/Handlers/GroupHandler.cpp @@ -720,9 +720,9 @@ void WorldSession::HandleSendPingUnit(WorldPackets::Party::SendPingUnit const& p broadcastPingUnit.SpellOverrideNameID = pingUnit.SpellOverrideNameID; broadcastPingUnit.Write(); - for (GroupReference const* itr = group->GetFirstMember(); itr != nullptr; itr = itr->next()) + for (GroupReference const& itr : group->GetMembers()) { - Player const* member = itr->GetSource(); + Player const* member = itr.GetSource(); if (_player == member || !_player->IsInMap(member)) continue; @@ -749,9 +749,9 @@ void WorldSession::HandleSendPingWorldPoint(WorldPackets::Party::SendPingWorldPo broadcastPingWorldPoint.PingDuration = pingWorldPoint.PingDuration; broadcastPingWorldPoint.Write(); - for (GroupReference const* itr = group->GetFirstMember(); itr != nullptr; itr = itr->next()) + for (GroupReference const& itr : group->GetMembers()) { - Player const* member = itr->GetSource(); + Player const* member = itr.GetSource(); if (_player == member || !_player->IsInMap(member)) continue; diff --git a/src/server/game/Handlers/LFGHandler.cpp b/src/server/game/Handlers/LFGHandler.cpp index 5abec45cbf8..3e4030a5691 100644 --- a/src/server/game/Handlers/LFGHandler.cpp +++ b/src/server/game/Handlers/LFGHandler.cpp @@ -209,12 +209,9 @@ void WorldSession::SendLfgPartyLockInfo() WorldPackets::LFG::LfgPartyInfo lfgPartyInfo; // Get the locked dungeons of the other party members - for (GroupReference* itr = group->GetFirstMember(); itr != nullptr; itr = itr->next()) + for (GroupReference const& itr : group->GetMembers()) { - Player* plrg = itr->GetSource(); - if (!plrg) - continue; - + Player* plrg = itr.GetSource(); ObjectGuid pguid = plrg->GetGUID(); if (pguid == guid) continue; diff --git a/src/server/game/Handlers/LootHandler.cpp b/src/server/game/Handlers/LootHandler.cpp index e73fe2a5203..695caeb7282 100644 --- a/src/server/game/Handlers/LootHandler.cpp +++ b/src/server/game/Handlers/LootHandler.cpp @@ -155,12 +155,9 @@ void WorldSession::HandleLootMoneyOpcode(WorldPackets::Loot::LootMoney& /*packet Group* group = player->GetGroup(); std::vector<Player*> playersNear; - for (GroupReference* itr = group->GetFirstMember(); itr != nullptr; itr = itr->next()) + for (GroupReference const& itr : group->GetMembers()) { - Player* member = itr->GetSource(); - if (!member) - continue; - + Player* member = itr.GetSource(); if (!loot->HasAllowedLooter(member->GetGUID())) continue; diff --git a/src/server/game/Handlers/QuestHandler.cpp b/src/server/game/Handlers/QuestHandler.cpp index d86bbf17cb1..085ec2e1ff9 100644 --- a/src/server/game/Handlers/QuestHandler.cpp +++ b/src/server/game/Handlers/QuestHandler.cpp @@ -152,11 +152,11 @@ void WorldSession::HandleQuestgiverAcceptQuestOpcode(WorldPackets::Quest::QuestG { if (Group* group = _player->GetGroup()) { - for (GroupReference* itr = group->GetFirstMember(); itr != nullptr; itr = itr->next()) + for (GroupReference const& itr : group->GetMembers()) { - Player* player = itr->GetSource(); + Player* player = itr.GetSource(); - if (!player || player == _player || !player->IsInMap(_player)) // not self and in same map + if (player == _player || !player->IsInMap(_player)) // not self and in same map continue; if (player->CanTakeQuest(quest, true)) @@ -595,11 +595,11 @@ void WorldSession::HandlePushQuestToParty(WorldPackets::Quest::PushQuestToParty& return; } - for (GroupReference* itr = group->GetFirstMember(); itr != nullptr; itr = itr->next()) + for (GroupReference const& itr : group->GetMembers()) { - Player* receiver = itr->GetSource(); + Player* receiver = itr.GetSource(); - if (!receiver || receiver == sender) + if (receiver == sender) continue; if (!receiver->GetPlayerSharingQuest().IsEmpty()) |