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authorShocker <shocker@freakz.ro>2011-04-29 22:24:26 +0300
committerShocker <shocker@freakz.ro>2011-04-29 22:24:26 +0300
commit0fb8f057974cdf3107084be65005956efb5191dc (patch)
tree8fe211ecee643625c01ec3970038e345ec44c5f0 /src/server/game/Instances/InstanceSaveMgr.cpp
parentf96e1ce1d7b10074750da761ff9b219a24d0f09f (diff)
parent1b1d7507f1c3ea768f3fdaf4e1729b66fe590a68 (diff)
Merge branch 'master' of github.com:TrinityCore/TrinityCore
Diffstat (limited to 'src/server/game/Instances/InstanceSaveMgr.cpp')
-rwxr-xr-xsrc/server/game/Instances/InstanceSaveMgr.cpp22
1 files changed, 11 insertions, 11 deletions
diff --git a/src/server/game/Instances/InstanceSaveMgr.cpp b/src/server/game/Instances/InstanceSaveMgr.cpp
index ddd27b273b0..9a322cc1681 100755
--- a/src/server/game/Instances/InstanceSaveMgr.cpp
+++ b/src/server/game/Instances/InstanceSaveMgr.cpp
@@ -96,7 +96,7 @@ InstanceSave* InstanceSaveManager::AddInstanceSave(uint32 mapId, uint32 instance
// initialize reset time
// for normal instances if no creatures are killed the instance will reset in two hours
if (entry->map_type == MAP_RAID || difficulty > DUNGEON_DIFFICULTY_NORMAL)
- resetTime = GetResetTimeFor(mapId,difficulty);
+ resetTime = GetResetTimeFor(mapId, difficulty);
else
{
resetTime = time(NULL) + 2 * HOUR;
@@ -227,9 +227,9 @@ bool InstanceSave::UnloadIfEmpty()
return true;
}
-void InstanceSaveManager::_DelHelper(const char *fields, const char *table, const char *queryTail,...)
+void InstanceSaveManager::_DelHelper(const char *fields, const char *table, const char *queryTail, ...)
{
- Tokens fieldTokens(fields, ',');
+ Tokens fieldTokens(fields, ', ');
ASSERT(fieldTokens.size() != 0);
va_list ap;
@@ -297,12 +297,12 @@ void InstanceSaveManager::LoadResetTimes()
// get the current reset times for normal instances (these may need to be updated)
// these are only kept in memory for InstanceSaves that are loaded later
// resettime = 0 in the DB for raid/heroic instances so those are skipped
- typedef std::pair<uint32 /*PAIR32(map,difficulty)*/, time_t> ResetTimeMapDiffType;
+ typedef std::pair<uint32 /*PAIR32(map, difficulty)*/, time_t> ResetTimeMapDiffType;
typedef std::map<uint32, ResetTimeMapDiffType> InstResetTimeMapDiffType;
InstResetTimeMapDiffType instResetTime;
// index instance ids by map/difficulty pairs for fast reset warning send
- typedef std::multimap<uint32 /*PAIR32(map,difficulty)*/, uint32 /*instanceid*/ > ResetTimeMapDiffInstances;
+ typedef std::multimap<uint32 /*PAIR32(map, difficulty)*/, uint32 /*instanceid*/ > ResetTimeMapDiffInstances;
ResetTimeMapDiffInstances mapDiffResetInstances;
QueryResult result = CharacterDatabase.Query("SELECT id, map, difficulty, resettime FROM instance ORDER BY id ASC");
@@ -373,7 +373,7 @@ void InstanceSaveManager::LoadResetTimes()
if (!mapDiff)
{
sLog->outError("InstanceSaveManager::LoadResetTimes: invalid mapid(%u)/difficulty(%u) pair in instance_reset!", mapid, difficulty);
- CharacterDatabase.DirectPExecute("DELETE FROM instance_reset WHERE mapid = '%u' AND difficulty = '%u'", mapid,difficulty);
+ CharacterDatabase.DirectPExecute("DELETE FROM instance_reset WHERE mapid = '%u' AND difficulty = '%u'", mapid, difficulty);
continue;
}
@@ -408,12 +408,12 @@ void InstanceSaveManager::LoadResetTimes()
if (period < DAY)
period = DAY;
- time_t t = GetResetTimeFor(mapid,difficulty);
+ time_t t = GetResetTimeFor(mapid, difficulty);
if (!t)
{
// initialize the reset time
t = today + period + diff;
- CharacterDatabase.DirectPExecute("INSERT INTO instance_reset VALUES ('%u','%u','%u')", mapid, difficulty, (uint32)t);
+ CharacterDatabase.DirectPExecute("INSERT INTO instance_reset VALUES ('%u', '%u', '%u')", mapid, difficulty, (uint32)t);
}
if (t < now)
@@ -425,7 +425,7 @@ void InstanceSaveManager::LoadResetTimes()
CharacterDatabase.DirectPExecute("UPDATE instance_reset SET resettime = '"UI64FMTD"' WHERE mapid = '%u' AND difficulty= '%u'", (uint64)t, mapid, difficulty);
}
- SetResetTimeFor(mapid,difficulty,t);
+ SetResetTimeFor(mapid, difficulty, t);
// schedule the global reset/warning
uint8 type;
@@ -470,7 +470,7 @@ void InstanceSaveManager::ScheduleReset(bool add, time_t time, InstResetEvent ev
}
if (itr == m_resetTimeQueue.end())
- sLog->outError("InstanceSaveManager::ScheduleReset: cannot cancel the reset, the event(%d,%d,%d) was not found!", event.type, event.mapid, event.instanceId);
+ sLog->outError("InstanceSaveManager::ScheduleReset: cannot cancel the reset, the event(%d, %d, %d) was not found!", event.type, event.mapid, event.instanceId);
}
}
else
@@ -498,7 +498,7 @@ void InstanceSaveManager::Update()
else
{
// global reset/warning for a certain map
- time_t resetTime = GetResetTimeFor(event.mapid,event.difficulty);
+ time_t resetTime = GetResetTimeFor(event.mapid, event.difficulty);
_ResetOrWarnAll(event.mapid, event.difficulty, event.type != 4, resetTime);
if (event.type != 4)
{