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authorNay <dnpd.dd@gmail.com>2013-03-08 16:25:05 -0800
committerNay <dnpd.dd@gmail.com>2013-03-08 16:25:05 -0800
commit41c7f35a31b81cc58f8eda0a2e7b423c34413b52 (patch)
treede8bc0a77b2091b9823319e08b85566f9142b59c /src/server/game/Instances/InstanceSaveMgr.cpp
parentc7463c5f6cd3d882a960eff2cbd414f33ddf0b32 (diff)
parent49fd11ab5aebcbce86ca2ee48711287cf020d798 (diff)
Merge pull request #9385 from thomas007788/Doxygen
First step of comment style refactoring to doxygen-style.
Diffstat (limited to 'src/server/game/Instances/InstanceSaveMgr.cpp')
-rw-r--r--src/server/game/Instances/InstanceSaveMgr.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Instances/InstanceSaveMgr.cpp b/src/server/game/Instances/InstanceSaveMgr.cpp
index 81b148d8eaf..c4967e46623 100644
--- a/src/server/game/Instances/InstanceSaveMgr.cpp
+++ b/src/server/game/Instances/InstanceSaveMgr.cpp
@@ -646,7 +646,7 @@ void InstanceSaveManager::_ResetOrWarnAll(uint32 mapid, Difficulty difficulty, b
((InstanceMap*)map2)->Reset(INSTANCE_RESET_GLOBAL);
}
- // TODO: delete creature/gameobject respawn times even if the maps are not loaded
+ /// @todo delete creature/gameobject respawn times even if the maps are not loaded
}
uint32 InstanceSaveManager::GetNumBoundPlayersTotal()