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authormegamage <none@none.none>2011-10-07 17:56:47 -0700
committermegamage <none@none.none>2011-10-07 17:56:47 -0700
commit679802ecf40ed3f970aff74f26d8bec5b288d81a (patch)
tree28ccad306faf876cf8b6f1bfdae6b0a9f2c8733e /src/server/game/Instances/InstanceSaveMgr.cpp
parent1e44044a8f21c36847bdc544dcf89f83b02b941a (diff)
parent5b4c7783c2a28e420cb4aaf4f2967083db8f6787 (diff)
Merge pull request #3400 from Bootz/master
REPO: Code-Style fixes... (Part duece)
Diffstat (limited to 'src/server/game/Instances/InstanceSaveMgr.cpp')
-rwxr-xr-xsrc/server/game/Instances/InstanceSaveMgr.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/server/game/Instances/InstanceSaveMgr.cpp b/src/server/game/Instances/InstanceSaveMgr.cpp
index ca946b4a2c0..b25efa89171 100755
--- a/src/server/game/Instances/InstanceSaveMgr.cpp
+++ b/src/server/game/Instances/InstanceSaveMgr.cpp
@@ -511,7 +511,7 @@ void InstanceSaveManager::_ResetSave(InstanceSaveHashMap::iterator &itr)
void InstanceSaveManager::_ResetInstance(uint32 mapid, uint32 instanceId)
{
sLog->outDebug(LOG_FILTER_MAPS, "InstanceSaveMgr::_ResetInstance %u, %u", mapid, instanceId);
- Map* map = (MapInstanced*)sMapMgr->CreateBaseMap(mapid);
+ Map* map = (Mainstanced*)sMapMgr->CreateBaseMap(mapid);
if (!map->Instanceable())
return;
@@ -521,7 +521,7 @@ void InstanceSaveManager::_ResetInstance(uint32 mapid, uint32 instanceId)
DeleteInstanceFromDB(instanceId); // even if save not loaded
- Map* iMap = ((MapInstanced*)map)->FindMap(instanceId);
+ Map* iMap = ((Mainstanced*)map)->FindMap(instanceId);
if (iMap && iMap->IsDungeon())
((InstanceMap*)iMap)->Reset(INSTANCE_RESET_RESPAWN_DELAY);
@@ -584,8 +584,8 @@ void InstanceSaveManager::_ResetOrWarnAll(uint32 mapid, Difficulty difficulty, b
// note: this isn't fast but it's meant to be executed very rarely
Map const* map = sMapMgr->CreateBaseMap(mapid); // _not_ include difficulty
- MapInstanced::InstancedMaps &instMaps = ((MapInstanced*)map)->GetInstancedMaps();
- MapInstanced::InstancedMaps::iterator mitr;
+ Mainstanced::InstancedMaps &instMaps = ((Mainstanced*)map)->GetInstancedMaps();
+ Mainstanced::InstancedMaps::iterator mitr;
uint32 timeLeft;
for (mitr = instMaps.begin(); mitr != instMaps.end(); ++mitr)
@@ -626,4 +626,4 @@ uint32 InstanceSaveManager::GetNumBoundGroupsTotal()
ret += itr->second->GetGroupCount();
return ret;
-}
+} \ No newline at end of file