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| author | Machiavelli <machiavelli.trinity@gmail.com> | 2011-10-08 13:20:04 +0200 |
|---|---|---|
| committer | Machiavelli <machiavelli.trinity@gmail.com> | 2011-10-08 13:20:04 +0200 |
| commit | 82dbe7bc17d3ac5f0c5e90972ba3c1a00a1458d4 (patch) | |
| tree | e20bf81cd7beca1c14a6aa96bb6981b5097041fc /src/server/game/Instances/InstanceSaveMgr.cpp | |
| parent | 9397e7a16ff6c9d46327faec403c63ca872cd7d7 (diff) | |
Core: Fix some build errors after code style cleanup
Diffstat (limited to 'src/server/game/Instances/InstanceSaveMgr.cpp')
| -rwxr-xr-x | src/server/game/Instances/InstanceSaveMgr.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/server/game/Instances/InstanceSaveMgr.cpp b/src/server/game/Instances/InstanceSaveMgr.cpp index b25efa89171..bc2648ed02b 100755 --- a/src/server/game/Instances/InstanceSaveMgr.cpp +++ b/src/server/game/Instances/InstanceSaveMgr.cpp @@ -511,7 +511,7 @@ void InstanceSaveManager::_ResetSave(InstanceSaveHashMap::iterator &itr) void InstanceSaveManager::_ResetInstance(uint32 mapid, uint32 instanceId) { sLog->outDebug(LOG_FILTER_MAPS, "InstanceSaveMgr::_ResetInstance %u, %u", mapid, instanceId); - Map* map = (Mainstanced*)sMapMgr->CreateBaseMap(mapid); + Map* map = (MapInstanced*)sMapMgr->CreateBaseMap(mapid); if (!map->Instanceable()) return; @@ -521,7 +521,7 @@ void InstanceSaveManager::_ResetInstance(uint32 mapid, uint32 instanceId) DeleteInstanceFromDB(instanceId); // even if save not loaded - Map* iMap = ((Mainstanced*)map)->FindMap(instanceId); + Map* iMap = ((MapInstanced*)map)->FindMap(instanceId); if (iMap && iMap->IsDungeon()) ((InstanceMap*)iMap)->Reset(INSTANCE_RESET_RESPAWN_DELAY); @@ -584,8 +584,8 @@ void InstanceSaveManager::_ResetOrWarnAll(uint32 mapid, Difficulty difficulty, b // note: this isn't fast but it's meant to be executed very rarely Map const* map = sMapMgr->CreateBaseMap(mapid); // _not_ include difficulty - Mainstanced::InstancedMaps &instMaps = ((Mainstanced*)map)->GetInstancedMaps(); - Mainstanced::InstancedMaps::iterator mitr; + MapInstanced::InstancedMaps &instMaps = ((MapInstanced*)map)->GetInstancedMaps(); + MapInstanced::InstancedMaps::iterator mitr; uint32 timeLeft; for (mitr = instMaps.begin(); mitr != instMaps.end(); ++mitr) |
