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authorariel- <ariel-@users.noreply.github.com>2017-06-19 23:20:06 -0300
committerariel- <ariel-@users.noreply.github.com>2017-06-19 23:20:06 -0300
commit85a7d5ce9ac68b30da2277cc91d4b70358f1880d (patch)
treedf3d2084ee2e35008903c03178039b9c986e2d08 /src/server/game/Instances/InstanceSaveMgr.cpp
parent052fc24315ace866ea1cf610e85df119b68100c9 (diff)
Core: ported headers cleanup from master branch
Diffstat (limited to 'src/server/game/Instances/InstanceSaveMgr.cpp')
-rw-r--r--src/server/game/Instances/InstanceSaveMgr.cpp45
1 files changed, 27 insertions, 18 deletions
diff --git a/src/server/game/Instances/InstanceSaveMgr.cpp b/src/server/game/Instances/InstanceSaveMgr.cpp
index bce01828896..a4b53c3ab78 100644
--- a/src/server/game/Instances/InstanceSaveMgr.cpp
+++ b/src/server/game/Instances/InstanceSaveMgr.cpp
@@ -16,21 +16,23 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
+#include "InstanceSaveMgr.h"
#include "Common.h"
-#include "Player.h"
+#include "Config.h"
+#include "DatabaseEnv.h"
+#include "DBCStores.h"
#include "GridNotifiers.h"
-#include "Log.h"
#include "GridStates.h"
+#include "Group.h"
+#include "InstanceScript.h"
+#include "Log.h"
#include "Map.h"
-#include "MapManager.h"
#include "MapInstanced.h"
-#include "InstanceSaveMgr.h"
-#include "Timer.h"
-#include "Config.h"
+#include "MapManager.h"
#include "ObjectMgr.h"
+#include "Player.h"
+#include "Timer.h"
#include "World.h"
-#include "Group.h"
-#include "InstanceScript.h"
uint16 InstanceSaveManager::ResetTimeDelay[] = {3600, 900, 300, 60};
@@ -76,23 +78,23 @@ InstanceSave* InstanceSaveManager::AddInstanceSave(uint32 mapId, uint32 instance
if (InstanceSave* old_save = GetInstanceSave(instanceId))
return old_save;
- const MapEntry* entry = sMapStore.LookupEntry(mapId);
+ MapEntry const* entry = sMapStore.LookupEntry(mapId);
if (!entry)
{
TC_LOG_ERROR("misc", "InstanceSaveManager::AddInstanceSave: wrong mapid = %d, instanceid = %d!", mapId, instanceId);
- return NULL;
+ return nullptr;
}
if (instanceId == 0)
{
TC_LOG_ERROR("misc", "InstanceSaveManager::AddInstanceSave: mapid = %d, wrong instanceid = %d!", mapId, instanceId);
- return NULL;
+ return nullptr;
}
if (difficulty >= (entry->IsRaid() ? MAX_RAID_DIFFICULTY : MAX_DUNGEON_DIFFICULTY))
{
TC_LOG_ERROR("misc", "InstanceSaveManager::AddInstanceSave: mapid = %d, instanceid = %d, wrong dificalty %u!", mapId, instanceId, difficulty);
- return NULL;
+ return nullptr;
}
if (!resetTime)
@@ -103,7 +105,7 @@ InstanceSave* InstanceSaveManager::AddInstanceSave(uint32 mapId, uint32 instance
resetTime = GetResetTimeFor(mapId, difficulty);
else
{
- resetTime = time(NULL) + 2 * HOUR;
+ resetTime = time(nullptr) + 2 * HOUR;
// normally this will be removed soon after in InstanceMap::Add, prevent error
ScheduleReset(true, resetTime, InstResetEvent(0, mapId, difficulty, instanceId));
}
@@ -122,7 +124,7 @@ InstanceSave* InstanceSaveManager::AddInstanceSave(uint32 mapId, uint32 instance
InstanceSave* InstanceSaveManager::GetInstanceSave(uint32 InstanceId)
{
InstanceSaveHashMap::iterator itr = m_instanceSaveById.find(InstanceId);
- return itr != m_instanceSaveById.end() ? itr->second : NULL;
+ return itr != m_instanceSaveById.end() ? itr->second : nullptr;
}
void InstanceSaveManager::DeleteInstanceFromDB(uint32 instanceid)
@@ -219,7 +221,7 @@ void InstanceSave::SaveToDB()
time_t InstanceSave::GetResetTimeForDB()
{
// only save the reset time for normal instances
- const MapEntry* entry = sMapStore.LookupEntry(GetMapId());
+ MapEntry const* entry = sMapStore.LookupEntry(GetMapId());
if (!entry || entry->map_type == MAP_RAID || GetDifficulty() == DUNGEON_DIFFICULTY_HEROIC)
return 0;
else
@@ -298,7 +300,7 @@ void InstanceSaveManager::LoadInstances()
void InstanceSaveManager::LoadResetTimes()
{
- time_t now = time(NULL);
+ time_t now = time(nullptr);
time_t today = (now / DAY) * DAY;
// NOTE: Use DirectPExecute for tables that will be queried later
@@ -457,6 +459,13 @@ time_t InstanceSaveManager::GetSubsequentResetTime(uint32 mapid, Difficulty diff
return ((resetTime + MINUTE) / DAY * DAY) + period + diff;
}
+void InstanceSaveManager::SetResetTimeFor(uint32 mapid, Difficulty d, time_t t)
+{
+ ResetTimeByMapDifficultyMap::iterator itr = m_resetTimeByMapDifficulty.find(MAKE_PAIR32(mapid, d));
+ ASSERT(itr != m_resetTimeByMapDifficulty.end());
+ itr->second = t;
+}
+
void InstanceSaveManager::ScheduleReset(bool add, time_t time, InstResetEvent event)
{
if (!add)
@@ -507,7 +516,7 @@ void InstanceSaveManager::ForceGlobalReset(uint32 mapId, Difficulty difficulty)
void InstanceSaveManager::Update()
{
- time_t now = time(NULL);
+ time_t now = time(nullptr);
time_t t;
while (!m_resetTimeQueue.empty())
@@ -624,7 +633,7 @@ void InstanceSaveManager::_ResetOrWarnAll(uint32 mapid, Difficulty difficulty, b
return;
TC_LOG_DEBUG("misc", "InstanceSaveManager::ResetOrWarnAll: Processing map %s (%u) on difficulty %u (warn? %u)", mapEntry->name[0], mapid, uint8(difficulty), warn);
- time_t now = time(NULL);
+ time_t now = time(nullptr);
if (!warn)
{