diff options
author | Shauren <shauren.trinity@gmail.com> | 2011-01-24 16:12:02 +0100 |
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committer | Shauren <shauren.trinity@gmail.com> | 2011-01-24 16:12:02 +0100 |
commit | 867bc197efbdcf24bf063e842c91c12bba8b0c4c (patch) | |
tree | 141e42e14e72ae5306dc992e23b1c95ed7160de1 /src/server/game/Instances/InstanceSaveMgr.cpp | |
parent | 820f87f365489607dfb7a0e87d7e86c44557518f (diff) |
Core/Instances: Made the max amount of instances player can enter within hour configurable and fixed typo in instance packing/cleaning query
Diffstat (limited to 'src/server/game/Instances/InstanceSaveMgr.cpp')
-rwxr-xr-x | src/server/game/Instances/InstanceSaveMgr.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Instances/InstanceSaveMgr.cpp b/src/server/game/Instances/InstanceSaveMgr.cpp index 30fc849cf6a..b4605cd288a 100755 --- a/src/server/game/Instances/InstanceSaveMgr.cpp +++ b/src/server/game/Instances/InstanceSaveMgr.cpp @@ -278,7 +278,7 @@ void InstanceSaveManager::CleanupAndPackInstances() CharacterDatabase.DirectExecute("ALTER TABLE instance ADD newid INT UNSIGNED AUTO_INCREMENT, ADD INDEX(newid)"); // Update old ids - CharacterDatabase.DirectExecute("UPDATE account_instance_times AS tmp LEFT JOIN instance ON tmp.instanceId = instance.id SET tmp.instance = instance.newid WHERE tmp.instanceId > 0"); + CharacterDatabase.DirectExecute("UPDATE account_instance_times AS tmp LEFT JOIN instance ON tmp.instanceId = instance.id SET tmp.instanceId = instance.newid WHERE tmp.instanceId > 0"); CharacterDatabase.DirectExecute("UPDATE corpse AS tmp LEFT JOIN instance ON tmp.instance = instance.id SET tmp.instance = instance.newid WHERE tmp.instance > 0"); CharacterDatabase.DirectExecute("UPDATE character_instance AS tmp LEFT JOIN instance ON tmp.instance = instance.id SET tmp.instance = instance.newid WHERE tmp.instance > 0"); CharacterDatabase.DirectExecute("UPDATE group_instance AS tmp LEFT JOIN instance ON tmp.instance = instance.id SET tmp.instance = instance.newid WHERE tmp.instance > 0"); |