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authorlinencloth <none@none>2010-10-21 16:56:51 +0200
committerlinencloth <none@none>2010-10-21 16:56:51 +0200
commitd9d1ec3670ce4498b22025973fa126e5e3c2ab48 (patch)
tree53f1ffd4ec3e3247f4b5af4bddf6207268b07eaf /src/server/game/Instances/InstanceSaveMgr.cpp
parentf275f8b4b580b48f8ff7804d2079d6cd83842cda (diff)
Core: optimize string splitting
- Mainly affects item loading performance - Reduces guild loading time a lot --HG-- branch : trunk
Diffstat (limited to 'src/server/game/Instances/InstanceSaveMgr.cpp')
-rwxr-xr-xsrc/server/game/Instances/InstanceSaveMgr.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Instances/InstanceSaveMgr.cpp b/src/server/game/Instances/InstanceSaveMgr.cpp
index 8e290160883..324b76da2ef 100755
--- a/src/server/game/Instances/InstanceSaveMgr.cpp
+++ b/src/server/game/Instances/InstanceSaveMgr.cpp
@@ -219,7 +219,7 @@ bool InstanceSave::UnloadIfEmpty()
void InstanceSaveManager::_DelHelper(const char *fields, const char *table, const char *queryTail,...)
{
- Tokens fieldTokens = StrSplit(fields, ", ");
+ Tokens fieldTokens(fields, ',');
ASSERT(fieldTokens.size() != 0);
va_list ap;