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authorariel- <ariel-@users.noreply.github.com>2017-06-19 23:20:06 -0300
committerariel- <ariel-@users.noreply.github.com>2017-06-19 23:20:06 -0300
commit85a7d5ce9ac68b30da2277cc91d4b70358f1880d (patch)
treedf3d2084ee2e35008903c03178039b9c986e2d08 /src/server/game/Instances/InstanceSaveMgr.h
parent052fc24315ace866ea1cf610e85df119b68100c9 (diff)
Core: ported headers cleanup from master branch
Diffstat (limited to 'src/server/game/Instances/InstanceSaveMgr.h')
-rw-r--r--src/server/game/Instances/InstanceSaveMgr.h11
1 files changed, 3 insertions, 8 deletions
diff --git a/src/server/game/Instances/InstanceSaveMgr.h b/src/server/game/Instances/InstanceSaveMgr.h
index 6d3728e4fc5..81c10ac83cc 100644
--- a/src/server/game/Instances/InstanceSaveMgr.h
+++ b/src/server/game/Instances/InstanceSaveMgr.h
@@ -25,7 +25,7 @@
#include <unordered_map>
#include "Define.h"
-#include "DatabaseEnv.h"
+#include "DatabaseEnvFwd.h"
#include "DBCEnums.h"
#include "ObjectDefines.h"
@@ -174,7 +174,7 @@ class TC_GAME_API InstanceSaveManager
InstResetEvent() : type(0), difficulty(DUNGEON_DIFFICULTY_NORMAL), mapid(0), instanceId(0) { }
InstResetEvent(uint8 t, uint32 _mapid, Difficulty d, uint16 _instanceid)
: type(t), difficulty(d), mapid(_mapid), instanceId(_instanceid) { }
- bool operator == (const InstResetEvent& e) const { return e.instanceId == instanceId; }
+ bool operator==(InstResetEvent const& e) const { return e.instanceId == instanceId; }
};
typedef std::multimap<time_t /*resetTime*/, InstResetEvent> ResetTimeQueue;
@@ -195,12 +195,7 @@ class TC_GAME_API InstanceSaveManager
}
// Use this only when updating existing reset times
- void SetResetTimeFor(uint32 mapid, Difficulty d, time_t t)
- {
- ResetTimeByMapDifficultyMap::iterator itr = m_resetTimeByMapDifficulty.find(MAKE_PAIR32(mapid, d));
- ASSERT(itr != m_resetTimeByMapDifficulty.end());
- itr->second = t;
- }
+ void SetResetTimeFor(uint32 mapid, Difficulty d, time_t t);
ResetTimeByMapDifficultyMap const& GetResetTimeMap() const
{