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authorSpp <spp@jorge.gr>2012-11-12 14:25:51 +0100
committerSpp <spp@jorge.gr>2012-11-12 14:25:51 +0100
commit16d9d1e56db68c40eec023d55e7c61874cdb7bc7 (patch)
treeb66282174fbbf0adfeb4b9d989b5c50b662e01ea /src/server/game/Instances/InstanceScript.cpp
parent5c6af8d1f30b70cc8b54807739443fe6d233cfef (diff)
Core/Achievements: multiple changes
- Fix crash when updating criteria with no reference player - Update progress counter to uint64 - Remove hack introduced for achievement 318 (conditions are already checked in additionalConditions) - Add extra parameter miscValue3 (needed for type "LOOT_TYPE" with additionalConditions "ITEM_SUBCLASS") - Correct definition for Additional conditions: 11 (HAS_AURA_TYPE), 17 (SOURCE_AREA_OR_ZONE), 18 (TARGET_AREA_OR_ZONE), 41 (TARGET_ZONE)
Diffstat (limited to 'src/server/game/Instances/InstanceScript.cpp')
-rwxr-xr-xsrc/server/game/Instances/InstanceScript.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Instances/InstanceScript.cpp b/src/server/game/Instances/InstanceScript.cpp
index f14dc3c8b14..af4b33e079c 100755
--- a/src/server/game/Instances/InstanceScript.cpp
+++ b/src/server/game/Instances/InstanceScript.cpp
@@ -328,7 +328,7 @@ void InstanceScript::DoUpdateAchievementCriteria(AchievementCriteriaTypes type,
if (!PlayerList.isEmpty())
for (Map::PlayerList::const_iterator i = PlayerList.begin(); i != PlayerList.end(); ++i)
if (Player* player = i->getSource())
- player->UpdateAchievementCriteria(type, miscValue1, miscValue2, unit);
+ player->UpdateAchievementCriteria(type, miscValue1, miscValue2, 0, unit);
}
// Start timed achievement for all players in instance