diff options
author | Spp <spp@jorge.gr> | 2012-01-31 11:49:53 +0100 |
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committer | Spp <spp@jorge.gr> | 2012-01-31 11:49:53 +0100 |
commit | 37b66384f3d905fb8de506aae48237900a1b6065 (patch) | |
tree | f6c36187e06f76704d7a661179857916b18b6469 /src/server/game/Instances/InstanceScript.cpp | |
parent | fdbb3e52bcbaa236a26bd2bf8293a5deccb34a01 (diff) | |
parent | d4670a558dd40fc03c9b143dcffa763c834ab966 (diff) |
Merge branch 'master' into 4.x
Conflicts:
src/server/authserver/Server/AuthSocket.cpp
src/server/game/Entities/Object/Object.cpp
src/server/game/Entities/Player/Player.cpp
src/server/game/Entities/Unit/Unit.cpp
src/server/game/Handlers/AuctionHouseHandler.cpp
src/server/game/Handlers/CharacterHandler.cpp
src/server/game/Handlers/MovementHandler.cpp
src/server/game/Miscellaneous/SharedDefines.h
src/server/game/Spells/Spell.cpp
src/server/game/Spells/SpellEffects.cpp
Diffstat (limited to 'src/server/game/Instances/InstanceScript.cpp')
-rwxr-xr-x | src/server/game/Instances/InstanceScript.cpp | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/src/server/game/Instances/InstanceScript.cpp b/src/server/game/Instances/InstanceScript.cpp index dd9abbed372..1869a21c738 100755 --- a/src/server/game/Instances/InstanceScript.cpp +++ b/src/server/game/Instances/InstanceScript.cpp @@ -302,21 +302,21 @@ void InstanceScript::DoUpdateWorldState(uint32 uiStateId, uint32 uiStateData) } // Send Notify to all players in instance -void InstanceScript::DoSendNotifyToInstance(const char *format, ...) +void InstanceScript::DoSendNotifyToInstance(char const* format, ...) { - InstanceMap::PlayerList const &PlayerList = instance->GetPlayers(); + InstanceMap::PlayerList const& players = instance->GetPlayers(); - if (!PlayerList.isEmpty()) + if (!players.isEmpty()) { va_list ap; va_start(ap, format); - for (Map::PlayerList::const_iterator i = PlayerList.begin(); i != PlayerList.end(); ++i) - { - if (Player* player = i->getSource()) - if (WorldSession* pSession = player->GetSession()) - pSession->SendNotification(format, ap); - } + char buff[1024]; + vsnprintf(buff, 1024, format, ap); va_end(ap); + for (Map::PlayerList::const_iterator i = players.begin(); i != players.end(); ++i) + if (Player* player = i->getSource()) + if (WorldSession* session = player->GetSession()) + session->SendNotification(buff); } } |