aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Instances/InstanceScript.cpp
diff options
context:
space:
mode:
authorMitchesD <majklprofik@seznam.cz>2015-10-10 15:17:25 +0200
committerMitchesD <majklprofik@seznam.cz>2015-10-10 15:17:25 +0200
commit4e2dd6ee0ba1663df04e9fd36bc9ae616321e2a3 (patch)
treed8f5c3369e3a401fe5dbf04c41eb96d913dc6a58 /src/server/game/Instances/InstanceScript.cpp
parent88ebff08f33b1b0d0ee00b951005cb434dea56e7 (diff)
parent1ffec02d760fe88deb4ccce0d13bce344a20bd15 (diff)
Merge pull request #15692 from ShinDarth/instance
Scripts/Commands: enhanced .instance get/setbossstate commands
Diffstat (limited to 'src/server/game/Instances/InstanceScript.cpp')
-rw-r--r--src/server/game/Instances/InstanceScript.cpp22
1 files changed, 22 insertions, 0 deletions
diff --git a/src/server/game/Instances/InstanceScript.cpp b/src/server/game/Instances/InstanceScript.cpp
index 5d44f3ec696..a8cf42ea49e 100644
--- a/src/server/game/Instances/InstanceScript.cpp
+++ b/src/server/game/Instances/InstanceScript.cpp
@@ -652,3 +652,25 @@ void InstanceScript::UpdateEncounterState(EncounterCreditType type, uint32 credi
}
}
}
+
+std::string InstanceScript::GetBossStateName(uint8 state)
+{
+ // See enum EncounterState in InstanceScript.h
+ switch (state)
+ {
+ case NOT_STARTED:
+ return "NOT_STARTED";
+ case IN_PROGRESS:
+ return "IN_PROGRESS";
+ case FAIL:
+ return "FAIL";
+ case DONE:
+ return "DONE";
+ case SPECIAL:
+ return "SPECIAL";
+ case TO_BE_DECIDED:
+ return "TO_BE_DECIDED";
+ default:
+ return "INVALID";
+ }
+}