aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Instances/InstanceScript.cpp
diff options
context:
space:
mode:
authorShauren <shauren.trinity@gmail.com>2022-10-05 20:04:15 +0200
committerShauren <shauren.trinity@gmail.com>2022-10-05 20:04:15 +0200
commit5f1a4cf9044d9ad65b49eb859ec36e1f62c2be10 (patch)
tree1a28a863c2e3e9feaaa6d0559ea6dcfe69b884e9 /src/server/game/Instances/InstanceScript.cpp
parentbdf22f955d71d5b96764894f8b67133bbdbab18f (diff)
Core/Loot: Set loot dungeon encounter id before generating
Diffstat (limited to 'src/server/game/Instances/InstanceScript.cpp')
-rw-r--r--src/server/game/Instances/InstanceScript.cpp9
1 files changed, 9 insertions, 0 deletions
diff --git a/src/server/game/Instances/InstanceScript.cpp b/src/server/game/Instances/InstanceScript.cpp
index 2494c4852af..edc8cd584f7 100644
--- a/src/server/game/Instances/InstanceScript.cpp
+++ b/src/server/game/Instances/InstanceScript.cpp
@@ -35,6 +35,7 @@
#include "PhasingHandler.h"
#include "Player.h"
#include "RBAC.h"
+#include "ScriptedCreature.h"
#include "ScriptReloadMgr.h"
#include "SmartEnum.h"
#include "SpellMgr.h"
@@ -729,6 +730,14 @@ DungeonEncounterEntry const* InstanceScript::GetBossDungeonEncounter(uint32 id)
return id < bosses.size() ? bosses[id].GetDungeonEncounterForDifficulty(instance->GetDifficultyID()) : nullptr;
}
+DungeonEncounterEntry const* InstanceScript::GetBossDungeonEncounter(Creature const* creature) const
+{
+ if (BossAI const* bossAi = dynamic_cast<BossAI const*>(creature->GetAI()))
+ return GetBossDungeonEncounter(bossAi->GetBossId());
+
+ return nullptr;
+}
+
bool InstanceScript::CheckAchievementCriteriaMeet(uint32 criteria_id, Player const* /*source*/, Unit const* /*target*/ /*= nullptr*/, uint32 /*miscvalue1*/ /*= 0*/)
{
TC_LOG_ERROR("misc", "Achievement system call InstanceScript::CheckAchievementCriteriaMeet but instance script for map %u not have implementation for achievement criteria %u",