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authorCarbenium <carbenium@outlook.com>2020-07-25 20:09:03 +0200
committerShauren <shauren.trinity@gmail.com>2022-01-23 23:09:27 +0100
commit5f296fb7c78b6173a18c0811630dfb62f7a61e32 (patch)
treed6ad67aa3d0691eca9f61f048085796661086b2b /src/server/game/Instances/InstanceScript.cpp
parent7c43afa471703dcfb638e44f6609821a715348e3 (diff)
Core/InstanceScript: std::chrono-ify DoRespawnGameObject
(cherry picked from commit d7ff8c272ad016296e1eed5aae325e4e5058ddd8)
Diffstat (limited to 'src/server/game/Instances/InstanceScript.cpp')
-rw-r--r--src/server/game/Instances/InstanceScript.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Instances/InstanceScript.cpp b/src/server/game/Instances/InstanceScript.cpp
index acabe87cfb6..39f705dbd24 100644
--- a/src/server/game/Instances/InstanceScript.cpp
+++ b/src/server/game/Instances/InstanceScript.cpp
@@ -556,7 +556,7 @@ void InstanceScript::DoCloseDoorOrButton(ObjectGuid guid)
TC_LOG_DEBUG("scripts", "InstanceScript: DoCloseDoorOrButton failed");
}
-void InstanceScript::DoRespawnGameObject(ObjectGuid guid, uint32 timeToDespawn /*= MINUTE*/)
+void InstanceScript::DoRespawnGameObject(ObjectGuid guid, Seconds timeToDespawn /*= 1min */)
{
if (GameObject* go = instance->GetGameObject(guid))
{
@@ -576,7 +576,7 @@ void InstanceScript::DoRespawnGameObject(ObjectGuid guid, uint32 timeToDespawn /
if (go->isSpawned())
return;
- go->SetRespawnTime(timeToDespawn);
+ go->SetRespawnTime(timeToDespawn.count());
}
else
TC_LOG_DEBUG("scripts", "InstanceScript: DoRespawnGameObject failed");