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authorShauren <shauren.trinity@gmail.com>2014-09-20 11:05:30 +0200
committerShauren <shauren.trinity@gmail.com>2014-09-20 11:05:30 +0200
commit8e288dd6731ed608d8285f9f966783ee9b46eebf (patch)
treea0dfb3e110f4ba63214ccde1ade6d633294e4746 /src/server/game/Instances/InstanceScript.cpp
parent7cbaa028cd3192725ed47226c08fb3e6f82f02d3 (diff)
parent050d56ac21fff48d260908e72e430f212e1d770d (diff)
Merge branch 'master' of https://github.com/TrinityCore/TrinityCore into 4.3.4
Conflicts: src/server/game/Achievements/AchievementMgr.cpp src/server/game/Battlefield/Battlefield.h src/server/game/Battlegrounds/ArenaScore.h src/server/game/Battlegrounds/ArenaTeam.cpp src/server/game/Battlegrounds/ArenaTeam.h src/server/game/Battlegrounds/ArenaTeamMgr.cpp src/server/game/Battlegrounds/BattlegroundMgr.cpp src/server/game/Battlegrounds/BattlegroundMgr.h src/server/game/Battlegrounds/BattlegroundQueue.h src/server/game/Battlegrounds/BattlegroundScore.h src/server/game/Battlegrounds/Zones/BattlegroundAB.h src/server/game/Battlegrounds/Zones/BattlegroundAV.h src/server/game/Battlegrounds/Zones/BattlegroundEY.h src/server/game/Battlegrounds/Zones/BattlegroundIC.h src/server/game/Battlegrounds/Zones/BattlegroundSA.h src/server/game/Battlegrounds/Zones/BattlegroundWS.h src/server/game/DungeonFinding/LFG.h src/server/game/DungeonFinding/LFGMgr.cpp src/server/game/DungeonFinding/LFGMgr.h src/server/game/DungeonFinding/LFGQueue.cpp src/server/game/DungeonFinding/LFGQueue.h src/server/game/Entities/Corpse/Corpse.cpp src/server/game/Entities/Creature/Creature.cpp src/server/game/Entities/Creature/GossipDef.cpp src/server/game/Entities/Creature/GossipDef.h src/server/game/Entities/Creature/TemporarySummon.cpp src/server/game/Entities/DynamicObject/DynamicObject.cpp src/server/game/Entities/Object/Object.cpp src/server/game/Entities/Object/Object.h src/server/game/Entities/Object/ObjectDefines.h src/server/game/Entities/Object/Updates/UpdateData.cpp src/server/game/Entities/Player/Player.cpp src/server/game/Entities/Player/Player.h src/server/game/Entities/Unit/Unit.cpp src/server/game/Entities/Unit/Unit.h src/server/game/Globals/ObjectAccessor.cpp src/server/game/Globals/ObjectAccessor.h src/server/game/Globals/ObjectMgr.cpp src/server/game/Groups/Group.cpp src/server/game/Groups/Group.h src/server/game/Guilds/Guild.cpp src/server/game/Guilds/Guild.h src/server/game/Handlers/AuctionHouseHandler.cpp src/server/game/Handlers/BattleGroundHandler.cpp src/server/game/Handlers/CalendarHandler.cpp src/server/game/Handlers/CharacterHandler.cpp src/server/game/Handlers/ChatHandler.cpp src/server/game/Handlers/GroupHandler.cpp src/server/game/Handlers/GuildHandler.cpp src/server/game/Handlers/ItemHandler.cpp src/server/game/Handlers/LFGHandler.cpp src/server/game/Handlers/MailHandler.cpp src/server/game/Handlers/MiscHandler.cpp src/server/game/Handlers/MovementHandler.cpp src/server/game/Handlers/NPCHandler.cpp src/server/game/Handlers/PetHandler.cpp src/server/game/Handlers/QueryHandler.cpp src/server/game/Handlers/QuestHandler.cpp src/server/game/Handlers/TradeHandler.cpp src/server/game/Handlers/VehicleHandler.cpp src/server/game/Movement/Spline/MoveSplineInit.cpp src/server/game/Server/WorldSession.cpp src/server/game/Server/WorldSession.h src/server/game/Spells/Spell.cpp src/server/scripts/Commands/cs_debug.cpp src/server/scripts/Commands/cs_gm.cpp src/server/scripts/Commands/cs_misc.cpp src/server/scripts/Commands/cs_modify.cpp src/server/scripts/Commands/cs_reset.cpp src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp src/server/scripts/EasternKingdoms/ZulAman/boss_halazzi.cpp src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp src/server/scripts/EasternKingdoms/ZulAman/instance_zulaman.cpp src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp src/server/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo.cpp src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp src/server/scripts/EasternKingdoms/ZulGurub/boss_thekal.cpp src/server/scripts/EasternKingdoms/ZulGurub/instance_zulgurub.cpp src/server/scripts/EasternKingdoms/zone_silverpine_forest.cpp src/server/scripts/EasternKingdoms/zone_stormwind_city.cpp src/server/scripts/EasternKingdoms/zone_swamp_of_sorrows.cpp src/server/scripts/EasternKingdoms/zone_tirisfal_glades.cpp src/server/scripts/Kalimdor/zone_azshara.cpp src/server/scripts/Kalimdor/zone_durotar.cpp src/server/scripts/Kalimdor/zone_moonglade.cpp src/server/scripts/Kalimdor/zone_orgrimmar.cpp src/server/scripts/Kalimdor/zone_ungoro_crater.cpp src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp src/server/scripts/OutdoorPvP/OutdoorPvPEP.cpp src/server/scripts/Spells/spell_dk.cpp src/server/scripts/Spells/spell_generic.cpp src/server/shared/Packets/ByteBuffer.h
Diffstat (limited to 'src/server/game/Instances/InstanceScript.cpp')
-rw-r--r--src/server/game/Instances/InstanceScript.cpp98
1 files changed, 91 insertions, 7 deletions
diff --git a/src/server/game/Instances/InstanceScript.cpp b/src/server/game/Instances/InstanceScript.cpp
index ec149c34431..bb02b114e48 100644
--- a/src/server/game/Instances/InstanceScript.cpp
+++ b/src/server/game/Instances/InstanceScript.cpp
@@ -52,6 +52,43 @@ bool InstanceScript::IsEncounterInProgress() const
return false;
}
+void InstanceScript::OnCreatureCreate(Creature* creature)
+{
+ AddObject(creature, true);
+ AddMinion(creature, true);
+}
+
+void InstanceScript::OnCreatureRemove(Creature* creature)
+{
+ AddObject(creature, false);
+ AddMinion(creature, false);
+}
+
+void InstanceScript::OnGameObjectCreate(GameObject* go)
+{
+ AddObject(go, true);
+ AddDoor(go, true);
+}
+
+void InstanceScript::OnGameObjectRemove(GameObject* go)
+{
+ AddObject(go, false);
+ AddDoor(go, false);
+}
+
+ObjectGuid InstanceScript::GetObjectGuid(uint32 type) const
+{
+ ObjectGuidMap::const_iterator i = _objectGuids.find(type);
+ if (i != _objectGuids.end())
+ return i->second;
+ return ObjectGuid::Empty;
+}
+
+ObjectGuid InstanceScript::GetGuidData(uint32 type) const
+{
+ return GetObjectGuid(type);
+}
+
void InstanceScript::SetHeaders(std::string const& dataHeaders)
{
for (char header : dataHeaders)
@@ -83,6 +120,27 @@ void InstanceScript::LoadDoorData(const DoorData* data)
TC_LOG_DEBUG("scripts", "InstanceScript::LoadDoorData: " UI64FMTD " doors loaded.", uint64(doors.size()));
}
+void InstanceScript::LoadObjectData(ObjectData const* creatureData, ObjectData const* gameObjectData)
+{
+ if (creatureData)
+ LoadObjectData(creatureData, _creatureInfo);
+
+ if (gameObjectData)
+ LoadObjectData(gameObjectData, _gameObjectInfo);
+
+ TC_LOG_ERROR("scripts", "InstanceScript::LoadObjectData: " SZFMTD " objects loaded.", _creatureInfo.size() + _gameObjectInfo.size());
+}
+
+void InstanceScript::LoadObjectData(ObjectData const* data, ObjectInfoMap& objectInfo)
+{
+ while (data->entry)
+ {
+ ASSERT(objectInfo.find(data->entry) == objectInfo.end());
+ objectInfo[data->entry] = data->type;
+ ++data;
+ }
+}
+
void InstanceScript::UpdateMinionState(Creature* minion, EncounterState state)
{
switch (state)
@@ -133,6 +191,32 @@ void InstanceScript::UpdateDoorState(GameObject* door)
door->SetGoState(open ? GO_STATE_ACTIVE : GO_STATE_READY);
}
+void InstanceScript::AddObject(Creature* obj, bool add)
+{
+ ObjectInfoMap::const_iterator j = _creatureInfo.find(obj->GetEntry());
+ if (j != _creatureInfo.end())
+ AddObject(obj, j->second, add);
+}
+
+void InstanceScript::AddObject(GameObject* obj, bool add)
+{
+ ObjectInfoMap::const_iterator j = _gameObjectInfo.find(obj->GetEntry());
+ if (j != _gameObjectInfo.end())
+ AddObject(obj, j->second, add);
+}
+
+void InstanceScript::AddObject(WorldObject* obj, uint32 type, bool add)
+{
+ if (add)
+ _objectGuids[type] = obj->GetGUID();
+ else
+ {
+ ObjectGuidMap::iterator i = _objectGuids.find(type);
+ if (i != _objectGuids.end() && i->second == obj->GetGUID())
+ _objectGuids.erase(i);
+ }
+}
+
void InstanceScript::AddDoor(GameObject* door, bool add)
{
DoorInfoMapBounds range = doors.equal_range(door->GetEntry());
@@ -206,7 +290,7 @@ bool InstanceScript::SetBossState(uint32 id, EncounterState state)
return false;
if (state == DONE)
- for (MinionSet::iterator i = bossInfo->minion.begin(); i != bossInfo->minion.end(); ++i)
+ for (GuidSet::iterator i = bossInfo->minion.begin(); i != bossInfo->minion.end(); ++i)
if (Creature* minion = instance->GetCreature(*i))
if (minion->isWorldBoss() && minion->IsAlive())
return false;
@@ -216,11 +300,11 @@ bool InstanceScript::SetBossState(uint32 id, EncounterState state)
}
for (uint32 type = 0; type < MAX_DOOR_TYPES; ++type)
- for (DoorSet::iterator i = bossInfo->door[type].begin(); i != bossInfo->door[type].end(); ++i)
+ for (GuidSet::iterator i = bossInfo->door[type].begin(); i != bossInfo->door[type].end(); ++i)
if (GameObject* door = instance->GetGameObject(*i))
UpdateDoorState(door);
- for (MinionSet::iterator i = bossInfo->minion.begin(); i != bossInfo->minion.end(); ++i)
+ for (GuidSet::iterator i = bossInfo->minion.begin(); i != bossInfo->minion.end(); ++i)
if (Creature* minion = instance->GetCreature(*i))
UpdateMinionState(minion, state);
@@ -308,7 +392,7 @@ void InstanceScript::WriteSaveDataBossStates(std::ostringstream& data)
data << uint32(bossInfo.state) << ' ';
}
-void InstanceScript::HandleGameObject(uint64 guid, bool open, GameObject* go /*= nullptr*/)
+void InstanceScript::HandleGameObject(ObjectGuid guid, bool open, GameObject* go /*= nullptr*/)
{
if (!go)
go = instance->GetGameObject(guid);
@@ -318,7 +402,7 @@ void InstanceScript::HandleGameObject(uint64 guid, bool open, GameObject* go /*=
TC_LOG_DEBUG("scripts", "InstanceScript: HandleGameObject failed");
}
-void InstanceScript::DoUseDoorOrButton(uint64 guid, uint32 withRestoreTime /*= 0*/, bool useAlternativeState /*= false*/)
+void InstanceScript::DoUseDoorOrButton(ObjectGuid guid, uint32 withRestoreTime /*= 0*/, bool useAlternativeState /*= false*/)
{
if (!guid)
return;
@@ -339,7 +423,7 @@ void InstanceScript::DoUseDoorOrButton(uint64 guid, uint32 withRestoreTime /*= 0
TC_LOG_DEBUG("scripts", "InstanceScript: HandleGameObject failed");
}
-void InstanceScript::DoRespawnGameObject(uint64 guid, uint32 timeToDespawn /*= MINUTE*/)
+void InstanceScript::DoRespawnGameObject(ObjectGuid guid, uint32 timeToDespawn /*= MINUTE*/)
{
if (GameObject* go = instance->GetGameObject(guid))
{
@@ -480,7 +564,7 @@ void InstanceScript::SendEncounterUnit(uint32 type, Unit* unit /*= NULL*/, uint8
case ENCOUNTER_FRAME_UPDATE_PRIORITY:
if (!unit)
return;
- data.append(unit->GetPackGUID());
+ data << unit->GetPackGUID();
data << uint8(param1);
break;
case ENCOUNTER_FRAME_ADD_TIMER: