diff options
author | Rat <gmstreetrat@gmail.com> | 2015-03-16 07:28:49 +0100 |
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committer | Rat <gmstreetrat@gmail.com> | 2015-03-16 07:28:49 +0100 |
commit | 8f3a80c1cf39978056979a0bcbcb7321e510c101 (patch) | |
tree | fb935f44c86ea9ae84a232f499757b97728e86c4 /src/server/game/Instances/InstanceScript.cpp | |
parent | 8366ed5a720047102fc44a7ae89adc8ed83f9076 (diff) |
Core/Phases: Ported new phasing system from 4.3.4 branch and fixed some map swap logic
Diffstat (limited to 'src/server/game/Instances/InstanceScript.cpp')
-rw-r--r-- | src/server/game/Instances/InstanceScript.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Instances/InstanceScript.cpp b/src/server/game/Instances/InstanceScript.cpp index b8f95b9407c..904da4c0d3c 100644 --- a/src/server/game/Instances/InstanceScript.cpp +++ b/src/server/game/Instances/InstanceScript.cpp @@ -631,5 +631,5 @@ void InstanceScript::UpdatePhasing() Map::PlayerList const& players = instance->GetPlayers(); for (Map::PlayerList::const_iterator itr = players.begin(); itr != players.end(); ++itr) if (Player* player = itr->GetSource()) - player->UpdatePhasing(); + player->SendUpdatePhasing(); } |