diff options
author | Shauren <shauren.trinity@gmail.com> | 2017-05-18 23:52:58 +0200 |
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committer | Shauren <shauren.trinity@gmail.com> | 2017-05-18 23:53:25 +0200 |
commit | c5d3dd90bea3889ef5fcd33c9ef0d59d7c544f8a (patch) | |
tree | aa7fde6f924fc39da54908bd6eeeb0be422e5fc3 /src/server/game/Instances/InstanceScript.cpp | |
parent | 74456703146194de72424ec98c4ea76402077be6 (diff) |
Core/Game: Include cleanup
* Mostly aimed at removing Log/DatabaseEnv includes from other headers
* Fix most packet headers including other packet headers - moved common structures such as ItemInstance to their own files
* Moved SAI function definitions to source files (massive or requiring many different dependencies)
Diffstat (limited to 'src/server/game/Instances/InstanceScript.cpp')
-rw-r--r-- | src/server/game/Instances/InstanceScript.cpp | 14 |
1 files changed, 8 insertions, 6 deletions
diff --git a/src/server/game/Instances/InstanceScript.cpp b/src/server/game/Instances/InstanceScript.cpp index c554bac3aee..7b0cd9305da 100644 --- a/src/server/game/Instances/InstanceScript.cpp +++ b/src/server/game/Instances/InstanceScript.cpp @@ -16,23 +16,25 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ +#include "InstanceScript.h" #include "Creature.h" #include "CreatureAI.h" #include "DatabaseEnv.h" #include "GameObject.h" #include "Group.h" -#include "InstanceScript.h" #include "InstancePackets.h" +#include "InstanceScenario.h" #include "LFGMgr.h" #include "Log.h" #include "Map.h" -#include "Player.h" -#include "Pet.h" -#include "WorldSession.h" #include "Opcodes.h" -#include "ScriptReloadMgr.h" +#include "Pet.h" +#include "Player.h" +#include "RBAC.h" #include "ScriptMgr.h" -#include "InstanceScenario.h" +#include "ScriptReloadMgr.h" +#include "WorldSession.h" +#include <sstream> BossBoundaryData::~BossBoundaryData() { |