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authorShauren <shauren.dev@gmail.com>2011-01-01 23:37:35 +0100
committerShauren <shauren.dev@gmail.com>2011-01-01 23:37:35 +0100
commit039d87bbc9c948122418b35f5fd835fb8d3b5efa (patch)
tree9f0efa85320856c8b2d7393baa03105610148ab4 /src/server/game/Instances/InstanceScript.h
parentce76f10bc8aa25526046ef8651e7c4a0f026c6cc (diff)
Scripts: Implemented virtual function DoCastSpellOnPlayers (self-explanatory) and CheckRequiredBosses checking states of other bosses before allowing combat with selected one
Scripts/Icecrown Citadel: Added checks to prevent skipping bosses
Diffstat (limited to 'src/server/game/Instances/InstanceScript.h')
-rwxr-xr-xsrc/server/game/Instances/InstanceScript.h7
1 files changed, 7 insertions, 0 deletions
diff --git a/src/server/game/Instances/InstanceScript.h b/src/server/game/Instances/InstanceScript.h
index 26a06af3ecd..675adc9304b 100755
--- a/src/server/game/Instances/InstanceScript.h
+++ b/src/server/game/Instances/InstanceScript.h
@@ -173,6 +173,9 @@ class InstanceScript : public ZoneScript
// Remove Auras due to Spell on all players in instance
void DoRemoveAurasDueToSpellOnPlayers(uint32 spell);
+ // Cast spell on all players in instance
+ void DoCastSpellOnPlayers(uint32 spell);
+
// Return wether server allow two side groups or not
bool ServerAllowsTwoSideGroups() { return sWorld->getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_GROUP); }
@@ -183,6 +186,10 @@ class InstanceScript : public ZoneScript
// Achievement criteria additional requirements check
// NOTE: not use this if same can be checked existed requirement types from AchievementCriteriaRequirementType
virtual bool CheckAchievementCriteriaMeet(uint32 /*criteria_id*/, Player const* /*source*/, Unit const* /*target*/ = NULL, uint32 /*miscvalue1*/ = 0);
+
+ // Checks boss requirements (one boss required to kill other)
+ virtual bool CheckRequiredBosses(uint32 /*bossId*/, Player const* /*player*/ = NULL) const { return true; }
+
protected:
void SetBossNumber(uint32 number) { bosses.resize(number); }
void LoadDoorData(const DoorData *data);