diff options
author | Shauren <shauren.trinity@gmail.com> | 2022-07-24 22:15:57 +0200 |
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committer | Shauren <shauren.trinity@gmail.com> | 2022-07-24 22:15:57 +0200 |
commit | 3598d280ff67d1653d9e1d61cbd32d12d41bc1d7 (patch) | |
tree | 5d6c37e82425f6c049caf45fbb4e0676ac3ada01 /src/server/game/Instances/InstanceScript.h | |
parent | c1eb91c1c174870026cf4750bafc8d04d182ade0 (diff) |
Core/WorldStates: Implemented setting dungeon encounter world states
Diffstat (limited to 'src/server/game/Instances/InstanceScript.h')
-rw-r--r-- | src/server/game/Instances/InstanceScript.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Instances/InstanceScript.h b/src/server/game/Instances/InstanceScript.h index e3076222d21..07e2cddf916 100644 --- a/src/server/game/Instances/InstanceScript.h +++ b/src/server/game/Instances/InstanceScript.h @@ -245,7 +245,7 @@ class TC_GAME_API InstanceScript : public ZoneScript void UpdateEncounterStateForSpellCast(uint32 spellId, Unit* source); // Used only during loading - void SetCompletedEncountersMask(uint32 newMask) { completedEncounters = newMask; } + void SetCompletedEncountersMask(uint32 newMask); // Returns completed encounters mask for packets uint32 GetCompletedEncounterMask() const { return completedEncounters; } |