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| author | MitchesD <majklprofik@seznam.cz> | 2015-10-10 15:17:25 +0200 |
|---|---|---|
| committer | MitchesD <majklprofik@seznam.cz> | 2015-10-10 15:17:25 +0200 |
| commit | 4e2dd6ee0ba1663df04e9fd36bc9ae616321e2a3 (patch) | |
| tree | d8f5c3369e3a401fe5dbf04c41eb96d913dc6a58 /src/server/game/Instances/InstanceScript.h | |
| parent | 88ebff08f33b1b0d0ee00b951005cb434dea56e7 (diff) | |
| parent | 1ffec02d760fe88deb4ccce0d13bce344a20bd15 (diff) | |
Merge pull request #15692 from ShinDarth/instance
Scripts/Commands: enhanced .instance get/setbossstate commands
Diffstat (limited to 'src/server/game/Instances/InstanceScript.h')
| -rw-r--r-- | src/server/game/Instances/InstanceScript.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/server/game/Instances/InstanceScript.h b/src/server/game/Instances/InstanceScript.h index e832d7cdffe..93dafea0413 100644 --- a/src/server/game/Instances/InstanceScript.h +++ b/src/server/game/Instances/InstanceScript.h @@ -220,6 +220,7 @@ class InstanceScript : public ZoneScript virtual bool SetBossState(uint32 id, EncounterState state); EncounterState GetBossState(uint32 id) const { return id < bosses.size() ? bosses[id].state : TO_BE_DECIDED; } + static std::string GetBossStateName(uint8 state); BossBoundaryMap const* GetBossBoundary(uint32 id) const { return id < bosses.size() ? &bosses[id].boundary : NULL; } // Achievement criteria additional requirements check |
