diff options
author | Shauren <shauren.trinity@gmail.com> | 2022-10-05 20:04:15 +0200 |
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committer | Shauren <shauren.trinity@gmail.com> | 2022-10-05 20:04:15 +0200 |
commit | 5f1a4cf9044d9ad65b49eb859ec36e1f62c2be10 (patch) | |
tree | 1a28a863c2e3e9feaaa6d0559ea6dcfe69b884e9 /src/server/game/Instances/InstanceScript.h | |
parent | bdf22f955d71d5b96764894f8b67133bbdbab18f (diff) |
Core/Loot: Set loot dungeon encounter id before generating
Diffstat (limited to 'src/server/game/Instances/InstanceScript.h')
-rw-r--r-- | src/server/game/Instances/InstanceScript.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/server/game/Instances/InstanceScript.h b/src/server/game/Instances/InstanceScript.h index 0e44521dcb0..05be59d2b72 100644 --- a/src/server/game/Instances/InstanceScript.h +++ b/src/server/game/Instances/InstanceScript.h @@ -268,6 +268,7 @@ class TC_GAME_API InstanceScript : public ZoneScript static char const* GetBossStateName(uint8 state); CreatureBoundary const* GetBossBoundary(uint32 id) const { return id < bosses.size() ? &bosses[id].boundary : nullptr; } DungeonEncounterEntry const* GetBossDungeonEncounter(uint32 id) const; + DungeonEncounterEntry const* GetBossDungeonEncounter(Creature const* creature) const; // Achievement criteria additional requirements check // NOTE: not use this if same can be checked existed requirement types from AchievementCriteriaRequirementType |