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authorjackpoz <giacomopoz@gmail.com>2014-09-25 22:28:20 +0200
committerjackpoz <giacomopoz@gmail.com>2014-09-25 22:28:20 +0200
commit79b9ca4a58175bcbfe859446dbb36ba4b30216b9 (patch)
treed423f9e3af5bf47966f14d250347d969d337f555 /src/server/game/Instances/InstanceScript.h
parent16a884d999d17290955f3c2721b78a13c8795293 (diff)
Scripts/Misc: Make InstanceScript::Initialize() obsolete
Move all InstanceScript initialization code from Initialize() to the constructor. InstanceScript::Initialize() is now obsolete, please don't use it anymore. The only reason it's still in the sources is for backward compatibility.
Diffstat (limited to 'src/server/game/Instances/InstanceScript.h')
-rw-r--r--src/server/game/Instances/InstanceScript.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/server/game/Instances/InstanceScript.h b/src/server/game/Instances/InstanceScript.h
index 24df397bf46..4b5a461418d 100644
--- a/src/server/game/Instances/InstanceScript.h
+++ b/src/server/game/Instances/InstanceScript.h
@@ -143,6 +143,8 @@ class InstanceScript : public ZoneScript
Map* instance;
// On creation, NOT load.
+ // PLEASE INITIALIZE FIELDS IN THE CONSTRUCTOR INSTEAD !!!
+ // KEEPING THIS METHOD ONLY FOR BACKWARD COMPATIBILITY !!!
virtual void Initialize() { }
// On load