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authorShauren <shauren.trinity@gmail.com>2016-05-07 01:16:29 +0200
committerShauren <shauren.trinity@gmail.com>2016-05-07 01:16:29 +0200
commitc75fcbe20b07fd7518be58bf02ba30d903133449 (patch)
tree747a9ecc6a91ffc04d394090c0a3d2e588f630b4 /src/server/game/Instances/InstanceScript.h
parent44962fe3a9551f183ee9003c8947d5f433cfee16 (diff)
Core/Achievements: AchievementMgr refactoring
* Extracted base CriteriaHandler class that deals with criteria only and will be reused for future scenario implementation * Fixed players earning guild achievements
Diffstat (limited to 'src/server/game/Instances/InstanceScript.h')
-rw-r--r--src/server/game/Instances/InstanceScript.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/server/game/Instances/InstanceScript.h b/src/server/game/Instances/InstanceScript.h
index 7a2daaaecf8..92c7be92752 100644
--- a/src/server/game/Instances/InstanceScript.h
+++ b/src/server/game/Instances/InstanceScript.h
@@ -210,11 +210,11 @@ class TC_GAME_API InstanceScript : public ZoneScript
void DoSendNotifyToInstance(char const* format, ...);
// Update Achievement Criteria for all players in instance
- void DoUpdateAchievementCriteria(AchievementCriteriaTypes type, uint32 miscValue1 = 0, uint32 miscValue2 = 0, Unit* unit = NULL);
+ void DoUpdateCriteria(CriteriaTypes type, uint32 miscValue1 = 0, uint32 miscValue2 = 0, Unit* unit = NULL);
// Start/Stop Timed Achievement Criteria for all players in instance
- void DoStartTimedAchievement(AchievementCriteriaTimedTypes type, uint32 entry);
- void DoStopTimedAchievement(AchievementCriteriaTimedTypes type, uint32 entry);
+ void DoStartCriteriaTimer(CriteriaTimedTypes type, uint32 entry);
+ void DoStopCriteriaTimer(CriteriaTimedTypes type, uint32 entry);
// Remove Auras due to Spell on all players in instance
void DoRemoveAurasDueToSpellOnPlayers(uint32 spell);