diff options
author | Shauren <shauren.trinity@gmail.com> | 2023-05-04 17:00:52 +0200 |
---|---|---|
committer | Shauren <shauren.trinity@gmail.com> | 2023-05-04 17:00:52 +0200 |
commit | 16bc74667e8996b64258718e95b97258dfc0217a (patch) | |
tree | 20c19a6ecd393c55608f2be2f94a74fab2c1b6f1 /src/server/game/Loot/Loot.cpp | |
parent | 64f8693751090bd28e6dc840a2c218c3c609fcf8 (diff) |
Core: Update to 10.1
Diffstat (limited to 'src/server/game/Loot/Loot.cpp')
-rw-r--r-- | src/server/game/Loot/Loot.cpp | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/server/game/Loot/Loot.cpp b/src/server/game/Loot/Loot.cpp index 77e2775f76e..40e185463ec 100644 --- a/src/server/game/Loot/Loot.cpp +++ b/src/server/game/Loot/Loot.cpp @@ -235,6 +235,7 @@ void LootRoll::SendStartRoll() FillPacket(startLootRoll.Item); startLootRoll.Item.UIType = LOOT_SLOT_TYPE_ROLL_ONGOING; + startLootRoll.DungeonEncounterID = m_loot->GetDungeonEncounterId(); player->SendDirectMessage(startLootRoll.Write()); } @@ -256,6 +257,7 @@ void LootRoll::SendAllPassed() lootAllPassed.LootObj = m_loot->GetGUID(); FillPacket(lootAllPassed.Item); lootAllPassed.Item.UIType = LOOT_SLOT_TYPE_ALLOW_LOOT; + lootAllPassed.DungeonEncounterID = m_loot->GetDungeonEncounterId(); lootAllPassed.Write(); for (auto const& [playerGuid, roll] : m_rollVoteMap) @@ -282,6 +284,7 @@ void LootRoll::SendRoll(ObjectGuid const& targetGuid, int32 rollNumber, RollVote lootRoll.Autopassed = false; FillPacket(lootRoll.Item); lootRoll.Item.UIType = LOOT_SLOT_TYPE_ROLL_ONGOING; + lootRoll.DungeonEncounterID = m_loot->GetDungeonEncounterId(); lootRoll.Write(); for (auto const& [playerGuid, roll] : m_rollVoteMap) @@ -337,6 +340,7 @@ void LootRoll::SendLootRollWon(ObjectGuid const& targetGuid, int32 rollNumber, R lootRollWon.RollType = AsUnderlyingType(rollType); FillPacket(lootRollWon.Item); lootRollWon.Item.UIType = LOOT_SLOT_TYPE_LOCKED; + lootRollWon.DungeonEncounterID = m_loot->GetDungeonEncounterId(); lootRollWon.MainSpec = true; // offspec rolls not implemented lootRollWon.Write(); |