diff options
author | xinef1 <w.szyszko2@gmail.com> | 2017-02-04 14:58:50 +0100 |
---|---|---|
committer | Shauren <shauren.trinity@gmail.com> | 2018-12-09 14:18:42 +0100 |
commit | 8725eec9c1c15f3e76bd9d524d4a5d8d0b3f0a44 (patch) | |
tree | e1938effb423e328f36e7da336c91aed73e5c6f1 /src/server/game/Loot/Loot.cpp | |
parent | fef8e5fe14aa5797b859b2b294386c984ed674b2 (diff) |
Core/Loot: Only allow the roll winner to loot the item he won in case it cannot be added to inventory instantly (full or any other reason) (#19037)7.3.5/26972
(cherry-picked from ab6ac42bf032b723167c37caed875c76a1295ec6)
Diffstat (limited to 'src/server/game/Loot/Loot.cpp')
-rw-r--r-- | src/server/game/Loot/Loot.cpp | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/src/server/game/Loot/Loot.cpp b/src/server/game/Loot/Loot.cpp index 681f441ea84..e9a4e0c4757 100644 --- a/src/server/game/Loot/Loot.cpp +++ b/src/server/game/Loot/Loot.cpp @@ -55,6 +55,7 @@ LootItem::LootItem(LootStoreItem const& li) is_blocked = 0; is_underthreshold = 0; is_counted = 0; + rollWinnerGUID = ObjectGuid::Empty; canSave = true; } @@ -518,6 +519,13 @@ void Loot::BuildLootResponse(WorldPackets::Loot::LootResponse& packet, Player* v // => item is lootable slot_type = LOOT_SLOT_TYPE_ALLOW_LOOT; } + else if (!items[i].rollWinnerGUID.IsEmpty()) + { + if (items[i].rollWinnerGUID == viewer->GetGUID()) + slot_type = LOOT_SLOT_TYPE_OWNER; + else + continue; + } else // item shall not be displayed. continue; |