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authorGiacomo Pozzoni <giacomopoz@gmail.com>2021-06-13 19:41:51 +0200
committerShauren <shauren.trinity@gmail.com>2022-03-11 01:49:51 +0100
commit9d4c57074f970cb07c5565d6617e18ac5493b1fe (patch)
treec04868d4db614e1df3ec8efad91b5dccaaf079d4 /src/server/game/Loot/Loot.cpp
parentccc37df27d9e5112aa70c3100e9289fe39057f7c (diff)
Core/Loot: Allow master looter to see all quest items (#26584)
(cherry picked from commit 8d92f6f2b483dffa7127614de3c41f3f596743fb)
Diffstat (limited to 'src/server/game/Loot/Loot.cpp')
-rw-r--r--src/server/game/Loot/Loot.cpp6
1 files changed, 1 insertions, 5 deletions
diff --git a/src/server/game/Loot/Loot.cpp b/src/server/game/Loot/Loot.cpp
index 6bbf594a1f2..4853ef765f6 100644
--- a/src/server/game/Loot/Loot.cpp
+++ b/src/server/game/Loot/Loot.cpp
@@ -73,13 +73,9 @@ bool LootItem::AllowedForPlayer(Player const* player, bool isGivenByMasterLooter
if (pProto->HasFlag(ITEM_FLAG2_FACTION_ALLIANCE) && player->GetTeam() != ALLIANCE)
return false;
- // Master looter can see certain items even if the character can't loot them
+ // Master looter can see all items even if the character can't loot them
if (!isGivenByMasterLooter && player->GetGroup() && player->GetGroup()->GetMasterLooterGuid() == player->GetGUID())
{
- // check quest requirements
- if (!pProto->HasFlag(ITEM_FLAGS_CU_IGNORE_QUEST_STATUS) && (needs_quest || pProto->GetStartQuest()))
- return false;
-
return true;
}