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authorShauren <shauren.trinity@gmail.com>2019-07-27 01:00:37 +0200
committerShauren <shauren.trinity@gmail.com>2019-07-27 01:00:37 +0200
commite8e89f58fb800014f53341f12505f60ee2b5fb6f (patch)
tree2b63800163e2026be75621a36ddf1218bdbf9dab /src/server/game/Loot/Loot.cpp
parent1dcbceba81002ba6ff83129d403763df398f9736 (diff)
Core/DBLayer: Prevent using prepared statements on wrong database
Diffstat (limited to 'src/server/game/Loot/Loot.cpp')
-rw-r--r--src/server/game/Loot/Loot.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Loot/Loot.cpp b/src/server/game/Loot/Loot.cpp
index 7da466435f4..21568474dd8 100644
--- a/src/server/game/Loot/Loot.cpp
+++ b/src/server/game/Loot/Loot.cpp
@@ -108,7 +108,7 @@ Loot::~Loot()
void Loot::DeleteLootItemFromContainerItemDB(uint32 itemID)
{
// Deletes a single item associated with an openable item from the DB
- PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_ITEMCONTAINER_ITEM);
+ CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_ITEMCONTAINER_ITEM);
stmt->setUInt64(0, containerID.GetCounter());
stmt->setUInt32(1, itemID);
CharacterDatabase.Execute(stmt);
@@ -127,7 +127,7 @@ void Loot::DeleteLootItemFromContainerItemDB(uint32 itemID)
void Loot::DeleteLootMoneyFromContainerItemDB()
{
// Deletes money loot associated with an openable item from the DB
- PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_ITEMCONTAINER_MONEY);
+ CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_ITEMCONTAINER_MONEY);
stmt->setUInt64(0, containerID.GetCounter());
CharacterDatabase.Execute(stmt);
}