diff options
| author | QAston <qaston@gmail.com> | 2012-02-10 14:18:59 +0100 | 
|---|---|---|
| committer | QAston <qaston@gmail.com> | 2012-02-10 14:18:59 +0100 | 
| commit | 8713b44ee71941212fa6a12c5553e92f869cfa46 (patch) | |
| tree | 8c26f3ba13cc35a9513d015565a9046b52d87b53 /src/server/game/Loot/LootMgr.cpp | |
| parent | e0ad0f0e8d391e0f71894c2b49232aa301773058 (diff) | |
Core/Db/Conditions: Prepare conditions system to work on objects of different type than players.
Warning: API has changed a bit:
ConditionScript::OnConditionCheck(Condition* condition, Player* player, Unit* invoker) is now
ConditionScript::OnConditionCheck(Condition* condition, WorldObject* object, WorldObject* invoker)
Diffstat (limited to 'src/server/game/Loot/LootMgr.cpp')
| -rwxr-xr-x | src/server/game/Loot/LootMgr.cpp | 2 | 
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Loot/LootMgr.cpp b/src/server/game/Loot/LootMgr.cpp index c9e8f68af52..89c13dd6b5c 100755 --- a/src/server/game/Loot/LootMgr.cpp +++ b/src/server/game/Loot/LootMgr.cpp @@ -341,7 +341,7 @@ LootItem::LootItem(LootStoreItem const& li)  bool LootItem::AllowedForPlayer(Player const* player) const  {      // DB conditions check -    if (!sConditionMgr->IsPlayerMeetToConditions(const_cast<Player*>(player), conditions)) +    if (!sConditionMgr->IsObjectMeetToConditions(const_cast<Player*>(player), conditions))          return false;      ItemTemplate const* pProto = sObjectMgr->GetItemTemplate(itemid);  | 
