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authorShauren <shauren.trinity@gmail.com>2014-09-20 11:05:30 +0200
committerShauren <shauren.trinity@gmail.com>2014-09-20 11:05:30 +0200
commit8e288dd6731ed608d8285f9f966783ee9b46eebf (patch)
treea0dfb3e110f4ba63214ccde1ade6d633294e4746 /src/server/game/Loot/LootMgr.cpp
parent7cbaa028cd3192725ed47226c08fb3e6f82f02d3 (diff)
parent050d56ac21fff48d260908e72e430f212e1d770d (diff)
Merge branch 'master' of https://github.com/TrinityCore/TrinityCore into 4.3.4
Conflicts: src/server/game/Achievements/AchievementMgr.cpp src/server/game/Battlefield/Battlefield.h src/server/game/Battlegrounds/ArenaScore.h src/server/game/Battlegrounds/ArenaTeam.cpp src/server/game/Battlegrounds/ArenaTeam.h src/server/game/Battlegrounds/ArenaTeamMgr.cpp src/server/game/Battlegrounds/BattlegroundMgr.cpp src/server/game/Battlegrounds/BattlegroundMgr.h src/server/game/Battlegrounds/BattlegroundQueue.h src/server/game/Battlegrounds/BattlegroundScore.h src/server/game/Battlegrounds/Zones/BattlegroundAB.h src/server/game/Battlegrounds/Zones/BattlegroundAV.h src/server/game/Battlegrounds/Zones/BattlegroundEY.h src/server/game/Battlegrounds/Zones/BattlegroundIC.h src/server/game/Battlegrounds/Zones/BattlegroundSA.h src/server/game/Battlegrounds/Zones/BattlegroundWS.h src/server/game/DungeonFinding/LFG.h src/server/game/DungeonFinding/LFGMgr.cpp src/server/game/DungeonFinding/LFGMgr.h src/server/game/DungeonFinding/LFGQueue.cpp src/server/game/DungeonFinding/LFGQueue.h src/server/game/Entities/Corpse/Corpse.cpp src/server/game/Entities/Creature/Creature.cpp src/server/game/Entities/Creature/GossipDef.cpp src/server/game/Entities/Creature/GossipDef.h src/server/game/Entities/Creature/TemporarySummon.cpp src/server/game/Entities/DynamicObject/DynamicObject.cpp src/server/game/Entities/Object/Object.cpp src/server/game/Entities/Object/Object.h src/server/game/Entities/Object/ObjectDefines.h src/server/game/Entities/Object/Updates/UpdateData.cpp src/server/game/Entities/Player/Player.cpp src/server/game/Entities/Player/Player.h src/server/game/Entities/Unit/Unit.cpp src/server/game/Entities/Unit/Unit.h src/server/game/Globals/ObjectAccessor.cpp src/server/game/Globals/ObjectAccessor.h src/server/game/Globals/ObjectMgr.cpp src/server/game/Groups/Group.cpp src/server/game/Groups/Group.h src/server/game/Guilds/Guild.cpp src/server/game/Guilds/Guild.h src/server/game/Handlers/AuctionHouseHandler.cpp src/server/game/Handlers/BattleGroundHandler.cpp src/server/game/Handlers/CalendarHandler.cpp src/server/game/Handlers/CharacterHandler.cpp src/server/game/Handlers/ChatHandler.cpp src/server/game/Handlers/GroupHandler.cpp src/server/game/Handlers/GuildHandler.cpp src/server/game/Handlers/ItemHandler.cpp src/server/game/Handlers/LFGHandler.cpp src/server/game/Handlers/MailHandler.cpp src/server/game/Handlers/MiscHandler.cpp src/server/game/Handlers/MovementHandler.cpp src/server/game/Handlers/NPCHandler.cpp src/server/game/Handlers/PetHandler.cpp src/server/game/Handlers/QueryHandler.cpp src/server/game/Handlers/QuestHandler.cpp src/server/game/Handlers/TradeHandler.cpp src/server/game/Handlers/VehicleHandler.cpp src/server/game/Movement/Spline/MoveSplineInit.cpp src/server/game/Server/WorldSession.cpp src/server/game/Server/WorldSession.h src/server/game/Spells/Spell.cpp src/server/scripts/Commands/cs_debug.cpp src/server/scripts/Commands/cs_gm.cpp src/server/scripts/Commands/cs_misc.cpp src/server/scripts/Commands/cs_modify.cpp src/server/scripts/Commands/cs_reset.cpp src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp src/server/scripts/EasternKingdoms/ZulAman/boss_halazzi.cpp src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp src/server/scripts/EasternKingdoms/ZulAman/instance_zulaman.cpp src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp src/server/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo.cpp src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp src/server/scripts/EasternKingdoms/ZulGurub/boss_thekal.cpp src/server/scripts/EasternKingdoms/ZulGurub/instance_zulgurub.cpp src/server/scripts/EasternKingdoms/zone_silverpine_forest.cpp src/server/scripts/EasternKingdoms/zone_stormwind_city.cpp src/server/scripts/EasternKingdoms/zone_swamp_of_sorrows.cpp src/server/scripts/EasternKingdoms/zone_tirisfal_glades.cpp src/server/scripts/Kalimdor/zone_azshara.cpp src/server/scripts/Kalimdor/zone_durotar.cpp src/server/scripts/Kalimdor/zone_moonglade.cpp src/server/scripts/Kalimdor/zone_orgrimmar.cpp src/server/scripts/Kalimdor/zone_ungoro_crater.cpp src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp src/server/scripts/OutdoorPvP/OutdoorPvPEP.cpp src/server/scripts/Spells/spell_dk.cpp src/server/scripts/Spells/spell_generic.cpp src/server/shared/Packets/ByteBuffer.h
Diffstat (limited to 'src/server/game/Loot/LootMgr.cpp')
-rw-r--r--src/server/game/Loot/LootMgr.cpp18
1 files changed, 9 insertions, 9 deletions
diff --git a/src/server/game/Loot/LootMgr.cpp b/src/server/game/Loot/LootMgr.cpp
index 26d348737ab..92694ebc834 100644
--- a/src/server/game/Loot/LootMgr.cpp
+++ b/src/server/game/Loot/LootMgr.cpp
@@ -161,7 +161,7 @@ uint32 LootStore::LoadLootTable()
if (group >= 1 << 7) // it stored in 7 bit field
{
TC_LOG_ERROR("sql.sql", "Table '%s' entry %d item %d: group (%u) must be less %u - skipped", GetName(), entry, item, group, 1 << 7);
- return false;
+ return 0;
}
LootStoreItem* storeitem = new LootStoreItem(item, chanceOrQuestChance, lootmode, group, mincountOrRef, maxcount);
@@ -620,8 +620,8 @@ void Loot::NotifyItemRemoved(uint8 lootIndex)
{
// notify all players that are looting this that the item was removed
// convert the index to the slot the player sees
- std::set<uint64>::iterator i_next;
- for (std::set<uint64>::iterator i = PlayersLooting.begin(); i != PlayersLooting.end(); i = i_next)
+ GuidSet::iterator i_next;
+ for (GuidSet::iterator i = PlayersLooting.begin(); i != PlayersLooting.end(); i = i_next)
{
i_next = i;
++i_next;
@@ -635,8 +635,8 @@ void Loot::NotifyItemRemoved(uint8 lootIndex)
void Loot::NotifyMoneyRemoved()
{
// notify all players that are looting this that the money was removed
- std::set<uint64>::iterator i_next;
- for (std::set<uint64>::iterator i = PlayersLooting.begin(); i != PlayersLooting.end(); i = i_next)
+ GuidSet::iterator i_next;
+ for (GuidSet::iterator i = PlayersLooting.begin(); i != PlayersLooting.end(); i = i_next)
{
i_next = i;
++i_next;
@@ -654,8 +654,8 @@ void Loot::NotifyQuestItemRemoved(uint8 questIndex)
// (other questitems can be looted by each group member)
// bit inefficient but isn't called often
- std::set<uint64>::iterator i_next;
- for (std::set<uint64>::iterator i = PlayersLooting.begin(); i != PlayersLooting.end(); i = i_next)
+ GuidSet::iterator i_next;
+ for (GuidSet::iterator i = PlayersLooting.begin(); i != PlayersLooting.end(); i = i_next)
{
i_next = i;
++i_next;
@@ -916,7 +916,7 @@ ByteBuffer& operator<<(ByteBuffer& b, LootView const& lv)
continue;
}
}
- else if (l.roundRobinPlayer == 0 || lv.viewer->GetGUID() == l.roundRobinPlayer || !l.items[i].is_underthreshold)
+ else if (l.roundRobinPlayer.IsEmpty() || lv.viewer->GetGUID() == l.roundRobinPlayer || !l.items[i].is_underthreshold)
{
// no round robin owner or he has released the loot
// or it IS the round robin group owner
@@ -940,7 +940,7 @@ ByteBuffer& operator<<(ByteBuffer& b, LootView const& lv)
{
if (!l.items[i].is_looted && !l.items[i].freeforall && l.items[i].conditions.empty() && l.items[i].AllowedForPlayer(lv.viewer))
{
- if (l.roundRobinPlayer != 0 && lv.viewer->GetGUID() != l.roundRobinPlayer)
+ if (!l.roundRobinPlayer.IsEmpty() && lv.viewer->GetGUID() != l.roundRobinPlayer)
// item shall not be displayed.
continue;