diff options
| author | Shauren <shauren.trinity@gmail.com> | 2014-09-20 11:05:30 +0200 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2014-09-20 11:05:30 +0200 |
| commit | 8e288dd6731ed608d8285f9f966783ee9b46eebf (patch) | |
| tree | a0dfb3e110f4ba63214ccde1ade6d633294e4746 /src/server/game/Loot/LootMgr.cpp | |
| parent | 7cbaa028cd3192725ed47226c08fb3e6f82f02d3 (diff) | |
| parent | 050d56ac21fff48d260908e72e430f212e1d770d (diff) | |
Merge branch 'master' of https://github.com/TrinityCore/TrinityCore into 4.3.4
Conflicts:
src/server/game/Achievements/AchievementMgr.cpp
src/server/game/Battlefield/Battlefield.h
src/server/game/Battlegrounds/ArenaScore.h
src/server/game/Battlegrounds/ArenaTeam.cpp
src/server/game/Battlegrounds/ArenaTeam.h
src/server/game/Battlegrounds/ArenaTeamMgr.cpp
src/server/game/Battlegrounds/BattlegroundMgr.cpp
src/server/game/Battlegrounds/BattlegroundMgr.h
src/server/game/Battlegrounds/BattlegroundQueue.h
src/server/game/Battlegrounds/BattlegroundScore.h
src/server/game/Battlegrounds/Zones/BattlegroundAB.h
src/server/game/Battlegrounds/Zones/BattlegroundAV.h
src/server/game/Battlegrounds/Zones/BattlegroundEY.h
src/server/game/Battlegrounds/Zones/BattlegroundIC.h
src/server/game/Battlegrounds/Zones/BattlegroundSA.h
src/server/game/Battlegrounds/Zones/BattlegroundWS.h
src/server/game/DungeonFinding/LFG.h
src/server/game/DungeonFinding/LFGMgr.cpp
src/server/game/DungeonFinding/LFGMgr.h
src/server/game/DungeonFinding/LFGQueue.cpp
src/server/game/DungeonFinding/LFGQueue.h
src/server/game/Entities/Corpse/Corpse.cpp
src/server/game/Entities/Creature/Creature.cpp
src/server/game/Entities/Creature/GossipDef.cpp
src/server/game/Entities/Creature/GossipDef.h
src/server/game/Entities/Creature/TemporarySummon.cpp
src/server/game/Entities/DynamicObject/DynamicObject.cpp
src/server/game/Entities/Object/Object.cpp
src/server/game/Entities/Object/Object.h
src/server/game/Entities/Object/ObjectDefines.h
src/server/game/Entities/Object/Updates/UpdateData.cpp
src/server/game/Entities/Player/Player.cpp
src/server/game/Entities/Player/Player.h
src/server/game/Entities/Unit/Unit.cpp
src/server/game/Entities/Unit/Unit.h
src/server/game/Globals/ObjectAccessor.cpp
src/server/game/Globals/ObjectAccessor.h
src/server/game/Globals/ObjectMgr.cpp
src/server/game/Groups/Group.cpp
src/server/game/Groups/Group.h
src/server/game/Guilds/Guild.cpp
src/server/game/Guilds/Guild.h
src/server/game/Handlers/AuctionHouseHandler.cpp
src/server/game/Handlers/BattleGroundHandler.cpp
src/server/game/Handlers/CalendarHandler.cpp
src/server/game/Handlers/CharacterHandler.cpp
src/server/game/Handlers/ChatHandler.cpp
src/server/game/Handlers/GroupHandler.cpp
src/server/game/Handlers/GuildHandler.cpp
src/server/game/Handlers/ItemHandler.cpp
src/server/game/Handlers/LFGHandler.cpp
src/server/game/Handlers/MailHandler.cpp
src/server/game/Handlers/MiscHandler.cpp
src/server/game/Handlers/MovementHandler.cpp
src/server/game/Handlers/NPCHandler.cpp
src/server/game/Handlers/PetHandler.cpp
src/server/game/Handlers/QueryHandler.cpp
src/server/game/Handlers/QuestHandler.cpp
src/server/game/Handlers/TradeHandler.cpp
src/server/game/Handlers/VehicleHandler.cpp
src/server/game/Movement/Spline/MoveSplineInit.cpp
src/server/game/Server/WorldSession.cpp
src/server/game/Server/WorldSession.h
src/server/game/Spells/Spell.cpp
src/server/scripts/Commands/cs_debug.cpp
src/server/scripts/Commands/cs_gm.cpp
src/server/scripts/Commands/cs_misc.cpp
src/server/scripts/Commands/cs_modify.cpp
src/server/scripts/Commands/cs_reset.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_halazzi.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp
src/server/scripts/EasternKingdoms/ZulAman/instance_zulaman.cpp
src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_thekal.cpp
src/server/scripts/EasternKingdoms/ZulGurub/instance_zulgurub.cpp
src/server/scripts/EasternKingdoms/zone_silverpine_forest.cpp
src/server/scripts/EasternKingdoms/zone_stormwind_city.cpp
src/server/scripts/EasternKingdoms/zone_swamp_of_sorrows.cpp
src/server/scripts/EasternKingdoms/zone_tirisfal_glades.cpp
src/server/scripts/Kalimdor/zone_azshara.cpp
src/server/scripts/Kalimdor/zone_durotar.cpp
src/server/scripts/Kalimdor/zone_moonglade.cpp
src/server/scripts/Kalimdor/zone_orgrimmar.cpp
src/server/scripts/Kalimdor/zone_ungoro_crater.cpp
src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp
src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp
src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp
src/server/scripts/OutdoorPvP/OutdoorPvPEP.cpp
src/server/scripts/Spells/spell_dk.cpp
src/server/scripts/Spells/spell_generic.cpp
src/server/shared/Packets/ByteBuffer.h
Diffstat (limited to 'src/server/game/Loot/LootMgr.cpp')
| -rw-r--r-- | src/server/game/Loot/LootMgr.cpp | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/src/server/game/Loot/LootMgr.cpp b/src/server/game/Loot/LootMgr.cpp index 26d348737ab..92694ebc834 100644 --- a/src/server/game/Loot/LootMgr.cpp +++ b/src/server/game/Loot/LootMgr.cpp @@ -161,7 +161,7 @@ uint32 LootStore::LoadLootTable() if (group >= 1 << 7) // it stored in 7 bit field { TC_LOG_ERROR("sql.sql", "Table '%s' entry %d item %d: group (%u) must be less %u - skipped", GetName(), entry, item, group, 1 << 7); - return false; + return 0; } LootStoreItem* storeitem = new LootStoreItem(item, chanceOrQuestChance, lootmode, group, mincountOrRef, maxcount); @@ -620,8 +620,8 @@ void Loot::NotifyItemRemoved(uint8 lootIndex) { // notify all players that are looting this that the item was removed // convert the index to the slot the player sees - std::set<uint64>::iterator i_next; - for (std::set<uint64>::iterator i = PlayersLooting.begin(); i != PlayersLooting.end(); i = i_next) + GuidSet::iterator i_next; + for (GuidSet::iterator i = PlayersLooting.begin(); i != PlayersLooting.end(); i = i_next) { i_next = i; ++i_next; @@ -635,8 +635,8 @@ void Loot::NotifyItemRemoved(uint8 lootIndex) void Loot::NotifyMoneyRemoved() { // notify all players that are looting this that the money was removed - std::set<uint64>::iterator i_next; - for (std::set<uint64>::iterator i = PlayersLooting.begin(); i != PlayersLooting.end(); i = i_next) + GuidSet::iterator i_next; + for (GuidSet::iterator i = PlayersLooting.begin(); i != PlayersLooting.end(); i = i_next) { i_next = i; ++i_next; @@ -654,8 +654,8 @@ void Loot::NotifyQuestItemRemoved(uint8 questIndex) // (other questitems can be looted by each group member) // bit inefficient but isn't called often - std::set<uint64>::iterator i_next; - for (std::set<uint64>::iterator i = PlayersLooting.begin(); i != PlayersLooting.end(); i = i_next) + GuidSet::iterator i_next; + for (GuidSet::iterator i = PlayersLooting.begin(); i != PlayersLooting.end(); i = i_next) { i_next = i; ++i_next; @@ -916,7 +916,7 @@ ByteBuffer& operator<<(ByteBuffer& b, LootView const& lv) continue; } } - else if (l.roundRobinPlayer == 0 || lv.viewer->GetGUID() == l.roundRobinPlayer || !l.items[i].is_underthreshold) + else if (l.roundRobinPlayer.IsEmpty() || lv.viewer->GetGUID() == l.roundRobinPlayer || !l.items[i].is_underthreshold) { // no round robin owner or he has released the loot // or it IS the round robin group owner @@ -940,7 +940,7 @@ ByteBuffer& operator<<(ByteBuffer& b, LootView const& lv) { if (!l.items[i].is_looted && !l.items[i].freeforall && l.items[i].conditions.empty() && l.items[i].AllowedForPlayer(lv.viewer)) { - if (l.roundRobinPlayer != 0 && lv.viewer->GetGUID() != l.roundRobinPlayer) + if (!l.roundRobinPlayer.IsEmpty() && lv.viewer->GetGUID() != l.roundRobinPlayer) // item shall not be displayed. continue; |
