diff options
author | Shauren <none@none> | 2010-09-15 10:44:38 +0200 |
---|---|---|
committer | Shauren <none@none> | 2010-09-15 10:44:38 +0200 |
commit | 9d9f18f9d28b496312c13d7e639c244b8fc33f3a (patch) | |
tree | dd0f59b3e921c3f5caa84eb7a2b2511cb4af51a4 /src/server/game/Loot/LootMgr.cpp | |
parent | 48786f29963d2977a441e615ccaffe87cb627341 (diff) |
Core/Loot: Add new config option "Rate.Drop.Item.ReferencedAmount" which allows multiplication of referenced loot count
Closes issue #814.
--HG--
branch : trunk
Diffstat (limited to 'src/server/game/Loot/LootMgr.cpp')
-rw-r--r-- | src/server/game/Loot/LootMgr.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/server/game/Loot/LootMgr.cpp b/src/server/game/Loot/LootMgr.cpp index cf76cd4036d..d7a1791a7be 100644 --- a/src/server/game/Loot/LootMgr.cpp +++ b/src/server/game/Loot/LootMgr.cpp @@ -1231,7 +1231,8 @@ void LootTemplate::Process(Loot& loot, LootStore const& store, bool rate, uint16 if (!Referenced) continue; // Error message already printed at loading stage - for (uint32 loop = 0; loop < i->maxcount; ++loop) // Ref multiplicator + uint32 maxcount = uint32(float(i->maxcount) * sWorld.getRate(RATE_DROP_ITEM_REFERENCED_AMOUNT)); + for (uint32 loop = 0; loop < maxcount; ++loop) // Ref multiplicator Referenced->Process(loot, store, rate, lootMode, i->group); } else // Plain entries (not a reference, not grouped) |