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author | Shauren <shauren.trinity@gmail.com> | 2016-05-26 16:15:27 +0200 |
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committer | joschiwald <joschiwald.trinity@gmail.com> | 2017-01-09 02:10:28 +0100 |
commit | b999d8c5acd0c25c320ca1ffa5d0c83567db1656 (patch) | |
tree | 8cdaa18848f1f4b0aec8da2f340c9ebb1b0b3ee0 /src/server/game/Loot/LootMgr.cpp | |
parent | 6393e80129327b4d8bc742f594eeb95a00a494d4 (diff) |
Core/Loot: Fixed resaving looted items from containers
Closes #15299
(cherry picked from commit 4a074ca4708580e6fe208b1f9979fb1e17f66b47)
Diffstat (limited to 'src/server/game/Loot/LootMgr.cpp')
-rw-r--r-- | src/server/game/Loot/LootMgr.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Loot/LootMgr.cpp b/src/server/game/Loot/LootMgr.cpp index 07b617e97e3..35d8278a417 100644 --- a/src/server/game/Loot/LootMgr.cpp +++ b/src/server/game/Loot/LootMgr.cpp @@ -731,7 +731,7 @@ void Loot::DeleteLootItemFromContainerItemDB(uint32 itemID) if (_itr->itemid != itemID) continue; - _itr->canSave = true; + _itr->canSave = false; break; } } |