diff options
| author | Rat <gmstreetrat@gmail.com> | 2011-11-26 20:38:25 +0100 |
|---|---|---|
| committer | Rat <gmstreetrat@gmail.com> | 2011-11-26 20:38:25 +0100 |
| commit | ca03e79ce787702f97f3b3e3a09e39646bedc28f (patch) | |
| tree | f4df95bb5bf59823f002fd3e456f569936677283 /src/server/game/Loot/LootMgr.cpp | |
| parent | 8cf3fde3291e8fdadef564232c2981d670a1e274 (diff) | |
| parent | bc37c75dfde1882b208be13731f9ffdc54938d62 (diff) | |
Merge branch '4.x' of github.com:TrinityCore/TrinityCore into 4.x
Diffstat (limited to 'src/server/game/Loot/LootMgr.cpp')
| -rwxr-xr-x | src/server/game/Loot/LootMgr.cpp | 21 |
1 files changed, 11 insertions, 10 deletions
diff --git a/src/server/game/Loot/LootMgr.cpp b/src/server/game/Loot/LootMgr.cpp index dd17e8277d6..acfb01ecc44 100755 --- a/src/server/game/Loot/LootMgr.cpp +++ b/src/server/game/Loot/LootMgr.cpp @@ -232,7 +232,7 @@ void LootStore::ReportUnusedIds(LootIdSet const& ids_set) const void LootStore::ReportNotExistedId(uint32 id) const { - sLog->outErrorDb("Table '%s' entry %d (%s) not exist but used as loot id in DB.", GetName(), id, GetEntryName()); + sLog->outErrorDb("Table '%s' entry %d (%s) does not exist but used as loot id in DB.", GetName(), id, GetEntryName()); } // @@ -1461,16 +1461,17 @@ void LoadLootTemplates_Disenchant() LootIdSet lootIdSet, loodIdSetUsed; uint32 count = LootTemplates_Disenchant.LoadAndCollectLootIds(lootIdSet); - ItemTemplateContainer const* its = sObjectMgr->GetItemTemplateStore(); - for (ItemTemplateContainer::const_iterator itr = its->begin(); itr != its->end(); ++itr) + for (uint32 i = 0; i < sItemDisenchantLootStore.GetNumRows(); ++i) { - if (uint32 lootid = itr->second.DisenchantID) - { - if (lootIdSet.find(lootid) == lootIdSet.end()) - LootTemplates_Disenchant.ReportNotExistedId(lootid); - else - loodIdSetUsed.insert(lootid); - } + ItemDisenchantLootEntry const* disenchant = sItemDisenchantLootStore.LookupEntry(i); + if (!disenchant) + continue; + + uint32 lootid = disenchant->Id; + if (lootIdSet.find(lootid) == lootIdSet.end()) + LootTemplates_Disenchant.ReportNotExistedId(lootid); + else + loodIdSetUsed.insert(lootid); } for (LootIdSet::const_iterator itr = loodIdSetUsed.begin(); itr != loodIdSetUsed.end(); ++itr) |
