diff options
| author | Treeston <treeston.mmoc@gmail.com> | 2020-09-09 23:25:26 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2020-09-09 23:25:26 +0200 |
| commit | 6b8f3d0f94b7a611eba81b7a2ff476cf75d09f4a (patch) | |
| tree | 8810248f6891d73040dae645f43227b41365b0de /src/server/game/Mails/Mail.cpp | |
| parent | cd28423a4e813baf6833f38c93613a7f82a721f8 (diff) | |
Core/Misc: Convert leftover DatabaseTransactions-by-reference (pass them by value!)
Diffstat (limited to 'src/server/game/Mails/Mail.cpp')
| -rw-r--r-- | src/server/game/Mails/Mail.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/server/game/Mails/Mail.cpp b/src/server/game/Mails/Mail.cpp index 3233123c11a..fa2d92e4d8e 100644 --- a/src/server/game/Mails/Mail.cpp +++ b/src/server/game/Mails/Mail.cpp @@ -92,7 +92,7 @@ MailDraft& MailDraft::AddItem(Item* item) m_items[item->GetGUID().GetCounter()] = item; return *this; } -void MailDraft::prepareItems(Player* receiver, CharacterDatabaseTransaction& trans) +void MailDraft::prepareItems(Player* receiver, CharacterDatabaseTransaction trans) { if (!m_mailTemplateId || !m_mailTemplateItemsNeed) return; @@ -122,7 +122,7 @@ void MailDraft::prepareItems(Player* receiver, CharacterDatabaseTransaction& tra } } -void MailDraft::deleteIncludedItems(CharacterDatabaseTransaction& trans, bool inDB /*= false*/ ) +void MailDraft::deleteIncludedItems(CharacterDatabaseTransaction trans, bool inDB /*= false*/ ) { for (MailItemMap::iterator mailItemIter = m_items.begin(); mailItemIter != m_items.end(); ++mailItemIter) { @@ -141,7 +141,7 @@ void MailDraft::deleteIncludedItems(CharacterDatabaseTransaction& trans, bool in m_items.clear(); } -void MailDraft::SendReturnToSender(uint32 sender_acc, ObjectGuid::LowType sender_guid, ObjectGuid::LowType receiver_guid, CharacterDatabaseTransaction& trans) +void MailDraft::SendReturnToSender(uint32 sender_acc, ObjectGuid::LowType sender_guid, ObjectGuid::LowType receiver_guid, CharacterDatabaseTransaction trans) { ObjectGuid receiverGuid(HighGuid::Player, receiver_guid); Player* receiver = ObjectAccessor::FindConnectedPlayer(receiverGuid); @@ -184,7 +184,7 @@ void MailDraft::SendReturnToSender(uint32 sender_acc, ObjectGuid::LowType sender SendMailTo(trans, MailReceiver(receiver, receiver_guid), MailSender(MAIL_NORMAL, sender_guid), MAIL_CHECK_MASK_RETURNED, deliver_delay); } -void MailDraft::SendMailTo(CharacterDatabaseTransaction& trans, MailReceiver const& receiver, MailSender const& sender, MailCheckMask checked, uint32 deliver_delay) +void MailDraft::SendMailTo(CharacterDatabaseTransaction trans, MailReceiver const& receiver, MailSender const& sender, MailCheckMask checked, uint32 deliver_delay) { Player* pReceiver = receiver.GetPlayer(); // can be NULL Player* pSender = ObjectAccessor::FindPlayerByLowGUID(sender.GetSenderId()); |
