diff options
author | pete318 <pete318@hotmail.com> | 2015-07-25 16:34:19 +0000 |
---|---|---|
committer | r00ty <pete318@hotmail.com> | 2015-09-22 21:33:57 +0200 |
commit | dcb7082277447c21b11c4a1d59f105fa342c172e (patch) | |
tree | cdfbcfb3f9019499f4c2ffe1540f88b13122e414 /src/server/game/Mails/Mail.cpp | |
parent | 0427870585f873b724b068541a933cdd68fa35a0 (diff) |
Map local guids 6.x -> 3.3.35:
Implemented:
https://github.com/TrinityCore/TrinityCore/commit/ca83e14f8b141fab0a13e08f48fca6c1ace0c4c7
https://github.com/TrinityCore/TrinityCore/commit/ee1c1b97be4492ecabe8b15ea6323fc37e4eaa8c
https://github.com/TrinityCore/TrinityCore/commit/18e4ab6911468b829b0fc768e532a770263c3717
https://github.com/TrinityCore/TrinityCore/commit/bf37446b3c2ed73b4d3aa9e227d3eff5c53b378b
https://github.com/TrinityCore/TrinityCore/commit/cb854a2b7bb7bd96cf9c4d1daf3789f797bf4db8
* This adds separate (per map) guid sequences depending on object type
* Ported map object container from cmangos/mangos-wotlk@a2d396e
* Added type container visitor for TypeUnorderedMapContainer
* Implemented helper function to erase unique pairs from multimap containers
* Moved object storage of all objects except players and transports to map level
* Added containers linking database spawn id with creature/gameobject in world
* Renamed DBTableGuid to spawnId
* Added a separate spawn id sequence generator for creatures and gameobjects - this will be used in db tables
* Moved building SMSG_UPDATE_OBJECT - updatefields changes broadcast to map update
* Added new function to return but not increment guid
* Adjusted .debug loadcells to show low guid in map before/after load
* Added debug messages for creature spawn/destroy, for map guid debugging
* Store all Gameobjects and Creatures added to OutdoorPvP, so the callback script can be removed when OutdoorPvP instance is destroyed.
Diffstat (limited to 'src/server/game/Mails/Mail.cpp')
-rw-r--r-- | src/server/game/Mails/Mail.cpp | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/src/server/game/Mails/Mail.cpp b/src/server/game/Mails/Mail.cpp index e8eec55ed12..fd9392fb62f 100644 --- a/src/server/game/Mails/Mail.cpp +++ b/src/server/game/Mails/Mail.cpp @@ -45,7 +45,7 @@ MailSender::MailSender(Object* sender, MailStationery stationery) : m_stationery break;*/ case TYPEID_PLAYER: m_messageType = MAIL_NORMAL; - m_senderId = sender->GetGUIDLow(); + m_senderId = sender->GetGUID().GetCounter(); break; default: m_messageType = MAIL_NORMAL; @@ -67,19 +67,19 @@ MailSender::MailSender(Player* sender) { m_messageType = MAIL_NORMAL; m_stationery = sender->IsGameMaster() ? MAIL_STATIONERY_GM : MAIL_STATIONERY_DEFAULT; - m_senderId = sender->GetGUIDLow(); + m_senderId = sender->GetGUID().GetCounter(); } -MailReceiver::MailReceiver(Player* receiver) : m_receiver(receiver), m_receiver_lowguid(receiver->GetGUIDLow()) { } +MailReceiver::MailReceiver(Player* receiver) : m_receiver(receiver), m_receiver_lowguid(receiver->GetGUID().GetCounter()) { } MailReceiver::MailReceiver(Player* receiver, uint32 receiver_lowguid) : m_receiver(receiver), m_receiver_lowguid(receiver_lowguid) { - ASSERT(!receiver || receiver->GetGUIDLow() == receiver_lowguid); + ASSERT(!receiver || receiver->GetGUID().GetCounter() == receiver_lowguid); } MailDraft& MailDraft::AddItem(Item* item) { - m_items[item->GetGUIDLow()] = item; return *this; + m_items[item->GetGUID().GetCounter()] = item; return *this; } void MailDraft::prepareItems(Player* receiver, SQLTransaction& trans) @@ -117,7 +117,7 @@ void MailDraft::deleteIncludedItems(SQLTransaction& trans, bool inDB /*= false*/ if (inDB) { PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_ITEM_INSTANCE); - stmt->setUInt32(0, item->GetGUIDLow()); + stmt->setUInt32(0, item->GetGUID().GetCounter()); trans->Append(stmt); } @@ -129,7 +129,7 @@ void MailDraft::deleteIncludedItems(SQLTransaction& trans, bool inDB /*= false*/ void MailDraft::SendReturnToSender(uint32 sender_acc, uint32 sender_guid, uint32 receiver_guid, SQLTransaction& trans) { - ObjectGuid receiverGuid(HIGHGUID_PLAYER, receiver_guid); + ObjectGuid receiverGuid(HighGuid::Player, receiver_guid); Player* receiver = ObjectAccessor::FindConnectedPlayer(receiverGuid); uint32 rc_account = 0; @@ -158,7 +158,7 @@ void MailDraft::SendReturnToSender(uint32 sender_acc, uint32 sender_guid, uint32 // owner in data will set at mail receive and item extracting PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_ITEM_OWNER); stmt->setUInt32(0, receiver_guid); - stmt->setUInt32(1, item->GetGUIDLow()); + stmt->setUInt32(1, item->GetGUID().GetCounter()); trans->Append(stmt); } } @@ -226,7 +226,7 @@ void MailDraft::SendMailTo(SQLTransaction& trans, MailReceiver const& receiver, Item* pItem = mailItemIter->second; stmt = CharacterDatabase.GetPreparedStatement(CHAR_INS_MAIL_ITEM); stmt->setUInt32(0, mailId); - stmt->setUInt32(1, pItem->GetGUIDLow()); + stmt->setUInt32(1, pItem->GetGUID().GetCounter()); stmt->setUInt32(2, receiver.GetPlayerGUIDLow()); trans->Append(stmt); } @@ -249,7 +249,7 @@ void MailDraft::SendMailTo(SQLTransaction& trans, MailReceiver const& receiver, for (MailItemMap::const_iterator mailItemIter = m_items.begin(); mailItemIter != m_items.end(); ++mailItemIter) { Item* item = mailItemIter->second; - m->AddItem(item->GetGUIDLow(), item->GetEntry()); + m->AddItem(item->GetGUID().GetCounter(), item->GetEntry()); } m->messageType = sender.GetMailMessageType(); |