diff options
author | ariel- <ariel-@users.noreply.github.com> | 2017-03-28 02:41:50 -0300 |
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committer | funjoker <funjoker109@gmail.com> | 2020-04-24 17:18:51 +0200 |
commit | cbcc4601ad192f0e470ed594d57c0a11622c8b0f (patch) | |
tree | fb041989c0c84a9c4dfe93645306d85da8764f3a /src/server/game/Maps/AreaBoundary.h | |
parent | 3f79c9f69674618a7d7e2bf8484f9ec6ce15b2df (diff) |
Core/AI: Build fix
- Stop exposing DoublePosition constructor versions, they're only used for internal representation
- Moved IsInBounds function to public scope
(cherry picked from commit 83162fafa453c1d34fe23ddd86a43c3dff058300)
Diffstat (limited to 'src/server/game/Maps/AreaBoundary.h')
-rw-r--r-- | src/server/game/Maps/AreaBoundary.h | 5 |
1 files changed, 0 insertions, 5 deletions
diff --git a/src/server/game/Maps/AreaBoundary.h b/src/server/game/Maps/AreaBoundary.h index b2fdc49a7a6..6aa7e4185cc 100644 --- a/src/server/game/Maps/AreaBoundary.h +++ b/src/server/game/Maps/AreaBoundary.h @@ -88,9 +88,7 @@ class TC_GAME_API CircleBoundary : public AreaBoundary { public: CircleBoundary(Position const& center, double radius, bool isInverted = false); - CircleBoundary(DoublePosition const& center, double radius, bool isInverted = false); CircleBoundary(Position const& center, Position const& pointOnCircle, bool isInverted = false); - CircleBoundary(DoublePosition const& center, DoublePosition const& pointOnCircle, bool isInverted = false); protected: bool IsWithinBoundaryArea(Position const* pos) const override; @@ -104,7 +102,6 @@ class TC_GAME_API EllipseBoundary : public AreaBoundary { public: EllipseBoundary(Position const& center, double radiusX, double radiusY, bool isInverted = false); - EllipseBoundary(DoublePosition const& center, double radiusX, double radiusY, bool isInverted = false); protected: bool IsWithinBoundaryArea(Position const* pos) const override; @@ -118,7 +115,6 @@ class TC_GAME_API TriangleBoundary : public AreaBoundary { public: TriangleBoundary(Position const& pointA, Position const& pointB, Position const& pointC, bool isInverted = false); - TriangleBoundary(DoublePosition const& pointA, DoublePosition const& pointB, DoublePosition const& pointC, bool isInverted = false); protected: bool IsWithinBoundaryArea(Position const* pos) const override; @@ -133,7 +129,6 @@ class TC_GAME_API ParallelogramBoundary : public AreaBoundary public: // Note: AB must be orthogonal to AD ParallelogramBoundary(Position const& cornerA, Position const& cornerB, Position const& cornerD, bool isInverted = false); - ParallelogramBoundary(DoublePosition const& cornerA, DoublePosition const& cornerB, DoublePosition const& cornerD, bool isInverted = false); protected: bool IsWithinBoundaryArea(Position const* pos) const override; |