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authorariel- <ariel-@users.noreply.github.com>2017-03-28 02:41:50 -0300
committerfunjoker <funjoker109@gmail.com>2020-04-24 17:18:51 +0200
commitcbcc4601ad192f0e470ed594d57c0a11622c8b0f (patch)
treefb041989c0c84a9c4dfe93645306d85da8764f3a /src/server/game/Maps/AreaBoundary.h
parent3f79c9f69674618a7d7e2bf8484f9ec6ce15b2df (diff)
Core/AI: Build fix
- Stop exposing DoublePosition constructor versions, they're only used for internal representation - Moved IsInBounds function to public scope (cherry picked from commit 83162fafa453c1d34fe23ddd86a43c3dff058300)
Diffstat (limited to 'src/server/game/Maps/AreaBoundary.h')
-rw-r--r--src/server/game/Maps/AreaBoundary.h5
1 files changed, 0 insertions, 5 deletions
diff --git a/src/server/game/Maps/AreaBoundary.h b/src/server/game/Maps/AreaBoundary.h
index b2fdc49a7a6..6aa7e4185cc 100644
--- a/src/server/game/Maps/AreaBoundary.h
+++ b/src/server/game/Maps/AreaBoundary.h
@@ -88,9 +88,7 @@ class TC_GAME_API CircleBoundary : public AreaBoundary
{
public:
CircleBoundary(Position const& center, double radius, bool isInverted = false);
- CircleBoundary(DoublePosition const& center, double radius, bool isInverted = false);
CircleBoundary(Position const& center, Position const& pointOnCircle, bool isInverted = false);
- CircleBoundary(DoublePosition const& center, DoublePosition const& pointOnCircle, bool isInverted = false);
protected:
bool IsWithinBoundaryArea(Position const* pos) const override;
@@ -104,7 +102,6 @@ class TC_GAME_API EllipseBoundary : public AreaBoundary
{
public:
EllipseBoundary(Position const& center, double radiusX, double radiusY, bool isInverted = false);
- EllipseBoundary(DoublePosition const& center, double radiusX, double radiusY, bool isInverted = false);
protected:
bool IsWithinBoundaryArea(Position const* pos) const override;
@@ -118,7 +115,6 @@ class TC_GAME_API TriangleBoundary : public AreaBoundary
{
public:
TriangleBoundary(Position const& pointA, Position const& pointB, Position const& pointC, bool isInverted = false);
- TriangleBoundary(DoublePosition const& pointA, DoublePosition const& pointB, DoublePosition const& pointC, bool isInverted = false);
protected:
bool IsWithinBoundaryArea(Position const* pos) const override;
@@ -133,7 +129,6 @@ class TC_GAME_API ParallelogramBoundary : public AreaBoundary
public:
// Note: AB must be orthogonal to AD
ParallelogramBoundary(Position const& cornerA, Position const& cornerB, Position const& cornerD, bool isInverted = false);
- ParallelogramBoundary(DoublePosition const& cornerA, DoublePosition const& cornerB, DoublePosition const& cornerD, bool isInverted = false);
protected:
bool IsWithinBoundaryArea(Position const* pos) const override;