diff options
author | r4dish <ovitnez@gmail.com> | 2024-06-19 18:38:19 +0300 |
---|---|---|
committer | Shauren <shauren.trinity@gmail.com> | 2024-06-27 14:49:40 +0200 |
commit | 0327f16d110baa4479c73b4fcece6c99b2f89a8b (patch) | |
tree | f0e2d6bdaf24522153db0430c3e4480dfe81bcc5 /src/server/game/Maps/Map.cpp | |
parent | c6906948f7352eee52174434c4626ecf98eb8eab (diff) |
Core/Misc: Move instance enter times handling from Player to WorldSession.
Diffstat (limited to 'src/server/game/Maps/Map.cpp')
-rw-r--r-- | src/server/game/Maps/Map.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Maps/Map.cpp b/src/server/game/Maps/Map.cpp index b4aeab293ea..765852581fd 100644 --- a/src/server/game/Maps/Map.cpp +++ b/src/server/game/Maps/Map.cpp @@ -3908,7 +3908,7 @@ bool InstanceMap::AddPlayerToMap(Player* player) // increase current instances (hourly limit) if (!group || !group->isLFGGroup()) - player->AddInstanceEnterTime(GetInstanceId(), GameTime::GetGameTime()); + player->GetSession()->AddInstanceEnterTime(GetInstanceId(), GameTime::GetSystemTime()); // get or create an instance save for the map InstanceSave* mapSave = sInstanceSaveMgr->GetInstanceSave(GetInstanceId()); |