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authorVincent-Michael <Vincent_Michael@gmx.de>2013-06-11 22:07:11 +0200
committerVincent-Michael <Vincent_Michael@gmx.de>2013-06-11 22:07:11 +0200
commit0bebf40fe7fc6ffdf3e86452f14e3bf647380b15 (patch)
tree42afd9e6643b3bd3400c9f4f80fd3991748fbcd7 /src/server/game/Maps/Map.cpp
parent93c86b0c52a99d69fd14f4904a000b6c86759c69 (diff)
parent9ec22fffa00135cd776afebe2899bf54fb52f15f (diff)
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
Conflicts: src/server/game/AuctionHouse/AuctionHouseMgr.h src/server/game/Entities/Creature/Creature.cpp src/server/game/Entities/Player/Player.cpp src/server/game/Entities/Unit/StatSystem.cpp src/server/game/Entities/Unit/Unit.cpp src/server/game/Entities/Vehicle/Vehicle.cpp src/server/game/Handlers/NPCHandler.cpp
Diffstat (limited to 'src/server/game/Maps/Map.cpp')
-rw-r--r--src/server/game/Maps/Map.cpp19
1 files changed, 4 insertions, 15 deletions
diff --git a/src/server/game/Maps/Map.cpp b/src/server/game/Maps/Map.cpp
index 54a9fdea264..90e072825de 100644
--- a/src/server/game/Maps/Map.cpp
+++ b/src/server/game/Maps/Map.cpp
@@ -1934,25 +1934,14 @@ float Map::GetHeight(uint32 phasemask, float x, float y, float z, bool vmap/*=tr
bool Map::IsInWater(float x, float y, float pZ, LiquidData* data) const
{
- // Check surface in x, y point for liquid
- if (const_cast<Map*>(this)->GetGrid(x, y))
- {
- LiquidData liquid_status;
- LiquidData* liquid_ptr = data ? data : &liquid_status;
- if (getLiquidStatus(x, y, pZ, MAP_ALL_LIQUIDS, liquid_ptr))
- return true;
- }
- return false;
+ LiquidData liquid_status;
+ LiquidData* liquid_ptr = data ? data : &liquid_status;
+ return getLiquidStatus(x, y, pZ, MAP_ALL_LIQUIDS, liquid_ptr) & (LIQUID_MAP_IN_WATER | LIQUID_MAP_UNDER_WATER);
}
bool Map::IsUnderWater(float x, float y, float z) const
{
- if (const_cast<Map*>(this)->GetGrid(x, y))
- {
- if (getLiquidStatus(x, y, z, MAP_LIQUID_TYPE_WATER|MAP_LIQUID_TYPE_OCEAN)&LIQUID_MAP_UNDER_WATER)
- return true;
- }
- return false;
+ return getLiquidStatus(x, y, z, MAP_LIQUID_TYPE_WATER|MAP_LIQUID_TYPE_OCEAN) & LIQUID_MAP_UNDER_WATER;
}
bool Map::CheckGridIntegrity(Creature* c, bool moved) const