diff options
author | Spp <spp@jorge.gr> | 2012-11-20 16:01:31 +0100 |
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committer | Spp <spp@jorge.gr> | 2012-11-20 16:01:31 +0100 |
commit | 1ecc55272e210258e9ccbe64d5bff8d6dfbd78fa (patch) | |
tree | 6e977425847eeceb8339cc2fe2e85d0f6d9917b1 /src/server/game/Maps/Map.cpp | |
parent | 172c5f0b93d8810ed06dde48af529d0e1998a48c (diff) | |
parent | 7bef4ce4014cc0ea967d3e80eda740b8c518653c (diff) |
Merge branch 'master' into 4.3.4
Conflicts:
src/server/game/AI/CoreAI/GameObjectAI.h
src/server/game/Achievements/AchievementMgr.cpp
src/server/game/Battlegrounds/Battleground.cpp
src/server/game/Conditions/ConditionMgr.h
src/server/game/Entities/Pet/Pet.h
src/server/game/Entities/Player/Player.cpp
src/server/game/Entities/Player/Player.h
src/server/game/Entities/Unit/Unit.h
src/server/game/Globals/ObjectMgr.cpp
src/server/game/Guilds/Guild.cpp
src/server/game/Handlers/CharacterHandler.cpp
src/server/game/Handlers/GroupHandler.cpp
src/server/game/Handlers/LootHandler.cpp
src/server/game/Miscellaneous/SharedDefines.h
src/server/game/Spells/Auras/SpellAuraEffects.cpp
src/server/game/Spells/SpellEffects.cpp
src/server/scripts/Commands/cs_modify.cpp
src/server/scripts/Commands/cs_reload.cpp
src/server/scripts/EasternKingdoms/Deadmines/instance_deadmines.cpp
src/server/scripts/EasternKingdoms/ZulGurub/instance_zulgurub.cpp
Diffstat (limited to 'src/server/game/Maps/Map.cpp')
-rwxr-xr-x | src/server/game/Maps/Map.cpp | 21 |
1 files changed, 11 insertions, 10 deletions
diff --git a/src/server/game/Maps/Map.cpp b/src/server/game/Maps/Map.cpp index cf773ba7ead..1f6b3e42428 100755 --- a/src/server/game/Maps/Map.cpp +++ b/src/server/game/Maps/Map.cpp @@ -17,23 +17,24 @@ */ #include "Map.h" -#include "GridStates.h" -#include "ScriptMgr.h" -#include "VMapFactory.h" -#include "MapInstanced.h" +#include "Battleground.h" #include "CellImpl.h" +#include "DynamicTree.h" #include "GridNotifiers.h" #include "GridNotifiersImpl.h" -#include "Transport.h" +#include "GridStates.h" +#include "Group.h" #include "InstanceScript.h" -#include "ObjectAccessor.h" +#include "LFGMgr.h" +#include "MapInstanced.h" #include "MapManager.h" +#include "ObjectAccessor.h" #include "ObjectMgr.h" -#include "Group.h" -#include "LFGMgr.h" -#include "DynamicTree.h" +#include "Pet.h" +#include "ScriptMgr.h" +#include "Transport.h" #include "Vehicle.h" -#include "Battleground.h" +#include "VMapFactory.h" union u_map_magic { |