diff options
author | Nay <dnpd.dd@gmail.com> | 2012-11-23 23:39:03 +0000 |
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committer | Nay <dnpd.dd@gmail.com> | 2012-11-23 23:39:03 +0000 |
commit | 24cd72c8e1d6d1745b58de11ae8a03043dbfa394 (patch) | |
tree | 6d6a05d15cf0ebb4fc40d065d4b596a4a167b063 /src/server/game/Maps/Map.cpp | |
parent | ef7f6b7c1eb7866c57e5a31a386f5a8d55c8fd22 (diff) | |
parent | eb10226b02ec3cf0370840ebed00315fed566262 (diff) |
Merge remote-tracking branch 'origin/master' into mmaps
Conflicts:
src/server/game/Maps/Map.cpp
src/server/game/Movement/MovementGenerator.h
src/server/game/Movement/MovementGenerators/ConfusedMovementGenerator.cpp
src/server/game/Movement/MovementGenerators/ConfusedMovementGenerator.h
src/server/game/Movement/MovementGenerators/FleeingMovementGenerator.cpp
src/server/game/Movement/MovementGenerators/FleeingMovementGenerator.h
src/server/game/Movement/MovementGenerators/HomeMovementGenerator.cpp
src/server/game/Movement/MovementGenerators/HomeMovementGenerator.h
src/server/game/Movement/MovementGenerators/PointMovementGenerator.cpp
src/server/game/Movement/MovementGenerators/PointMovementGenerator.h
src/server/game/Movement/MovementGenerators/RandomMovementGenerator.cpp
src/server/game/Movement/MovementGenerators/RandomMovementGenerator.h
src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.cpp
src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.h
src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.cpp
src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.h
src/server/game/Spells/SpellEffects.cpp
Diffstat (limited to 'src/server/game/Maps/Map.cpp')
-rwxr-xr-x | src/server/game/Maps/Map.cpp | 56 |
1 files changed, 30 insertions, 26 deletions
diff --git a/src/server/game/Maps/Map.cpp b/src/server/game/Maps/Map.cpp index b1200252c54..1bb651831c7 100755 --- a/src/server/game/Maps/Map.cpp +++ b/src/server/game/Maps/Map.cpp @@ -17,23 +17,25 @@ */ #include "Map.h" -#include "GridStates.h" -#include "ScriptMgr.h" -#include "VMapFactory.h" +#include "Battleground.h" #include "MMapFactory.h" -#include "MapInstanced.h" #include "CellImpl.h" +#include "DynamicTree.h" #include "GridNotifiers.h" #include "GridNotifiersImpl.h" -#include "Transport.h" +#include "GridStates.h" +#include "Group.h" #include "InstanceScript.h" -#include "ObjectAccessor.h" +#include "LFGMgr.h" +#include "MapInstanced.h" #include "MapManager.h" +#include "ObjectAccessor.h" #include "ObjectMgr.h" -#include "Group.h" -#include "LFGMgr.h" -#include "DynamicTree.h" +#include "Pet.h" +#include "ScriptMgr.h" +#include "Transport.h" #include "Vehicle.h" +#include "VMapFactory.h" union u_map_magic { @@ -157,7 +159,7 @@ void Map::LoadMap(int gx, int gy, bool reload) // load grid map for base map if (!m_parentMap->GridMaps[gx][gy]) - m_parentMap->EnsureGridCreated(GridCoord(63-gx, 63-gy)); + m_parentMap->EnsureGridCreated_i(GridCoord(63-gx, 63-gy)); ((MapInstanced*)(m_parentMap))->AddGridMapReference(GridCoord(gx, gy)); GridMaps[gx][gy] = m_parentMap->GridMaps[gx][gy]; @@ -322,32 +324,34 @@ void Map::DeleteFromWorld(Player* player) delete player; } +void Map::EnsureGridCreated(const GridCoord &p) +{ + TRINITY_GUARD(ACE_Thread_Mutex, Lock); + EnsureGridCreated_i(p); +} + //Create NGrid so the object can be added to it //But object data is not loaded here -void Map::EnsureGridCreated(const GridCoord &p) +void Map::EnsureGridCreated_i(const GridCoord &p) { if (!getNGrid(p.x_coord, p.y_coord)) { - TRINITY_GUARD(ACE_Thread_Mutex, Lock); - if (!getNGrid(p.x_coord, p.y_coord)) - { - sLog->outDebug(LOG_FILTER_MAPS, "Creating grid[%u, %u] for map %u instance %u", p.x_coord, p.y_coord, GetId(), i_InstanceId); + sLog->outDebug(LOG_FILTER_MAPS, "Creating grid[%u, %u] for map %u instance %u", p.x_coord, p.y_coord, GetId(), i_InstanceId); - setNGrid(new NGridType(p.x_coord*MAX_NUMBER_OF_GRIDS + p.y_coord, p.x_coord, p.y_coord, i_gridExpiry, sWorld->getBoolConfig(CONFIG_GRID_UNLOAD)), - p.x_coord, p.y_coord); + setNGrid(new NGridType(p.x_coord*MAX_NUMBER_OF_GRIDS + p.y_coord, p.x_coord, p.y_coord, i_gridExpiry, sWorld->getBoolConfig(CONFIG_GRID_UNLOAD)), + p.x_coord, p.y_coord); - // build a linkage between this map and NGridType - buildNGridLinkage(getNGrid(p.x_coord, p.y_coord)); + // build a linkage between this map and NGridType + buildNGridLinkage(getNGrid(p.x_coord, p.y_coord)); - getNGrid(p.x_coord, p.y_coord)->SetGridState(GRID_STATE_IDLE); + getNGrid(p.x_coord, p.y_coord)->SetGridState(GRID_STATE_IDLE); - //z coord - int gx = (MAX_NUMBER_OF_GRIDS - 1) - p.x_coord; - int gy = (MAX_NUMBER_OF_GRIDS - 1) - p.y_coord; + //z coord + int gx = (MAX_NUMBER_OF_GRIDS - 1) - p.x_coord; + int gy = (MAX_NUMBER_OF_GRIDS - 1) - p.y_coord; - if (!GridMaps[gx][gy]) - LoadMapAndVMap(gx, gy); - } + if (!GridMaps[gx][gy]) + LoadMapAndVMap(gx, gy); } } |