diff options
| author | Nay <dnpd.dd@gmail.com> | 2012-10-07 14:57:18 +0100 |
|---|---|---|
| committer | Nay <dnpd.dd@gmail.com> | 2012-10-07 14:57:18 +0100 |
| commit | 44c2edee51ba9cec3c481007c5c659b1e2124058 (patch) | |
| tree | 59cbd3539bcb18f0c22a53c31cc9d9672c25ee35 /src/server/game/Maps/Map.cpp | |
| parent | f570383fbadf12c02d2a3f323eadf5ca2417c3bd (diff) | |
| parent | 1a89de87c19936b18d45ec783a3244addb996062 (diff) | |
Merge remote-tracking branch 'origin/master' into 4.3.4
Conflicts:
src/server/game/DataStores/DBCStructure.h
src/server/game/DataStores/DBCfmt.h
src/server/game/Spells/SpellMgr.cpp
Diffstat (limited to 'src/server/game/Maps/Map.cpp')
| -rwxr-xr-x | src/server/game/Maps/Map.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Maps/Map.cpp b/src/server/game/Maps/Map.cpp index 5fabd49d7be..c0f4bfd1c24 100755 --- a/src/server/game/Maps/Map.cpp +++ b/src/server/game/Maps/Map.cpp @@ -2415,7 +2415,7 @@ bool InstanceMap::AddPlayerToMap(Player* player) { // solo saves should be reset when entering a group InstanceGroupBind* groupBind = group->GetBoundInstance(this); - if (playerBind) + if (playerBind && playerBind->save != mapSave) { sLog->outError(LOG_FILTER_MAPS, "InstanceMap::Add: player %s(%d) is being put into instance %d, %d, %d, %d, %d, %d but he is in group %d and is bound to instance %d, %d, %d, %d, %d, %d!", player->GetName(), player->GetGUIDLow(), mapSave->GetMapId(), mapSave->GetInstanceId(), mapSave->GetDifficulty(), mapSave->GetPlayerCount(), mapSave->GetGroupCount(), mapSave->CanReset(), GUID_LOPART(group->GetLeaderGUID()), playerBind->save->GetMapId(), playerBind->save->GetInstanceId(), playerBind->save->GetDifficulty(), playerBind->save->GetPlayerCount(), playerBind->save->GetGroupCount(), playerBind->save->CanReset()); if (groupBind) |
