diff options
author | Treeston <treeston.mmoc@gmail.com> | 2017-09-10 01:10:40 +0200 |
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committer | Treeston <treeston.mmoc@gmail.com> | 2017-09-10 01:10:40 +0200 |
commit | 47af704f63fedae89add61c90ee6e3ab8e905681 (patch) | |
tree | 958d51a7865c6fd890b2383c27a81b05a6832712 /src/server/game/Maps/Map.cpp | |
parent | c8fdda7f86f5dbe90525636a7291186fe603f61d (diff) |
Core/Player: More cleanups to Player::UpdateZone, including correcting an oversight that was causing the last known zone id to not update when leaving map. Closes #20289 for real this time.
Diffstat (limited to 'src/server/game/Maps/Map.cpp')
-rw-r--r-- | src/server/game/Maps/Map.cpp | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/src/server/game/Maps/Map.cpp b/src/server/game/Maps/Map.cpp index 75aa69fc639..bcd6447c2c9 100644 --- a/src/server/game/Maps/Map.cpp +++ b/src/server/game/Maps/Map.cpp @@ -54,7 +54,6 @@ u_map_magic MapLiquidMagic = { {'M','L','I','Q'} }; #define DEFAULT_GRID_EXPIRY 300 #define MAX_GRID_LOAD_TIME 50 #define MAX_CREATURE_ATTACK_RADIUS (45.0f * sWorld->getRate(RATE_CREATURE_AGGRO)) -#define MAP_INVALID_ZONE 0xFFFFFFFF GridState* si_GridStates[MAX_GRID_STATE]; |